Full Stack Game Dev | Multiplayer Specialist | Pixi.js, ASP.NET, Unity

Enes Caglar

PRO

Full Stack Game Dev | Multiplayer Specialist | Pixi.js, ASP.NET, Unity

Available to hire

Full Stack Game Dev | Multiplayer Specialist | Pixi.js, ASP.NET, Unity

Experience Level

Expert
Expert
Expert
Beginner
Beginner

Language

Turkish
Fluent
English
Advanced

Work Experience

Freelance Game Developer at APOLLO 212
June 1, 2015 - June 1, 2017
• Developing AR games which shown in expos and shopping malls for advertisers • Creating educational interactive games for kids and schools • Preparing arch-viz apps for architects with Oculus Dev Kit 2 & HTC Vive • Developing game prototypes for MYO gesture band & Leap Motion tracker
Unity Game Developer / Back-end Developer at Games United
August 1, 2021 - August 1, 2023
• Creating hybrid-casual multiplayer game prototypes for retention tests • Developing base game structure and Photon integration of casual games • Multiplayer game logic/back-end development with Dark-Rift 2 framework on Unity • Providing several APIs for game services like battle pass & daily login rewards • Operating AWS instances Integrating 3rd party systems like Firebase, PlayFab • In-App PurchaseIntegrations • Memory optimisations • Matchmaking • Gameplay developing

Education

Visual Communication Design at Kadir Has University
September 1, 2011 - September 1, 2019

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Software & Internet
    paper Metal Impact

    https://www.twine.net/signin

    • Utilized Photon Fusion to implement high-performance state synchronization, client-side prediction, and lag
    compensation, ensuring a seamless, competitive, and highly responsive real-time combat experience.
    • Successfully bridged advanced real-time multiplayer mechanics with decentralized technologies by integrating blockchain
    features directly into the Unity game client.

    paper Lucky Warrior

    https://www.twine.net/signin

    • Multiplayer game logic/back-end development with Dark-Rift 2 framework on Unity
    • Providing several APIs for game services like battle pass & daily login rewards
    • Operating AWS instances Integrating 3rd party systems like Firebase, PlayFab
    • In-App PurchaseIntegrations
    • Memory optimisations
    • Matchmaking
    • Gameplay developing

    paper Conqueror of Fantasy

    https://www.twine.net/signin

    • Multiplayer game logic/back-end development with Dark-Rift 2 framework on Unity
    • Providing several APIs for game services like battle pass & daily login rewards
    • Operating AWS instances Integrating 3rd party systems like Firebase, PlayFab
    • In-App PurchaseIntegrations
    • Memory optimisations
    • Matchmaking
    • Gameplay developing

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