I am a 2D game artist with experience designing UI/UX, characters, and in-game assets for mobile games. I’m skilled in Unity, Figma, and Adobe tools, with a strong eye for clean design, player experience, and visual consistency. I am currently partly working in a mobile game studio, contributing to live projects and promotional content.
I have 8+ years of experience as a UX/UI and Graphic Designer, delivering user-centric digital and print designs across technology, publishing, and gaming. I’m adept at creating seamless, immersive user experiences for web and mobile, and I bring a versatile skillset across print media, branding, social media design, and custom illustrations, with experience managing projects from corporate identity to large-scale campaigns.
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