Hi, I'm Chikara Aoshima, an experienced composer based in Berlin. I specialize in creating original music and soundscapes for video games, theater plays, and other multimedia projects. With a background in jazz and Brazilian drumming alongside formal education from Berklee College of Music, I bring a unique blend of creativity and technical skill to my compositions. Over the years, I've had the opportunity to compose for CAPCOM video games such as "Kunitsu_Gami path of the goddess" and "Shinsekai into the depths" , collaborate on music albums, and perform regularly in theaters across Germany. I'm passionate about my craft and always eager to explore new musical landscapes and storytelling through sound.

Chikara Aoshima

PRO

Hi, I'm Chikara Aoshima, an experienced composer based in Berlin. I specialize in creating original music and soundscapes for video games, theater plays, and other multimedia projects. With a background in jazz and Brazilian drumming alongside formal education from Berklee College of Music, I bring a unique blend of creativity and technical skill to my compositions. Over the years, I've had the opportunity to compose for CAPCOM video games such as "Kunitsu_Gami path of the goddess" and "Shinsekai into the depths" , collaborate on music albums, and perform regularly in theaters across Germany. I'm passionate about my craft and always eager to explore new musical landscapes and storytelling through sound.

Available to hire

Hi, I’m Chikara Aoshima, an experienced composer based in Berlin. I specialize in creating original music and soundscapes for video games, theater plays, and other multimedia projects. With a background in jazz and Brazilian drumming alongside formal education from Berklee College of Music, I bring a unique blend of creativity and technical skill to my compositions.

Over the years, I’ve had the opportunity to compose for CAPCOM video games such as “Kunitsu_Gami path of the goddess” and “Shinsekai into the depths” , collaborate on music albums, and perform regularly in theaters across Germany. I’m passionate about my craft and always eager to explore new musical landscapes and storytelling through sound.

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Language

English
Advanced
Japanese
Fluent
German
Intermediate

Work Experience

Band Member at Denper Band
January 1, 2005 - December 31, 2006
Regular performer at a Lone Star Cafe in Takadanobaba, Tokyo, playing country music gigs and contributing to live performances.
Sales and Demonstrator at Roland Music Stores, Tokyo
January 1, 2006 - December 31, 2007
Part-time role involving sales and demonstrations of V drum products, helping customers understand the instruments and features.
Music Instructor at Freelance
January 1, 2007 - June 18, 2024
Providing drum lessons since 2007, sharing expertise in percussion techniques and music theory with students.
Composer and Performer at Deutsches Theater
January 1, 2016 - December 31, 2018
Regular performer and music composer for theater productions including "Marat/Sade" (2016–2018), contributing to the sound design and live music performance.
Composer at CAPCOM
January 1, 2018 - December 31, 2020
Composed all the music for the video game "Shinsekai: Into the Depths" (2018–2020) and "Kunitsu-Gami: Path of the Goddess" (2022–2024), creating immersive soundtracks and audio experiences.
Regular Performer at Volksbühne Berlin
January 1, 2019 - December 31, 2020
Performed regularly in the theater play "Legende" from 2019 to 2020, supporting live theatrical productions with musical skills.
Composer at Dance Theater Play "HIRO’s Lied"
January 1, 2021 - December 31, 2021
Composed all the music for the dance theater play "HIRO’s Lied" in 2021, integrating music with contemporary dance performances.
Regular Performer at Staatstheater Kassel
January 1, 2022 - June 18, 2024
Regular performer at the Staatstheater Kassel involved in multiple theater plays including "ETWAS BESSERES ALS DEN TOD FINDEN WIR ÜBERALL (UA)" (2022–2024), "Die Hebamme" (2023–present), and "Hotel Chelsea" (2024–present), contributing live music performances.

Education

Bachelor of Music at Berklee College of Music
September 1, 2007 - May 28, 2011
High School Diploma at Yamaha Music School
January 1, 1997 - December 31, 2002
High School Diploma at Pan School of Music
January 1, 2003 - December 31, 2005
Bachelor's Degree at Berklee College of Music
January 1, 2007 - December 31, 2011

Qualifications

Ableton Live, Logic
October 14, 2024 - October 14, 2024

Industry Experience

Gaming, Media & Entertainment, Education, Professional Services
    paper Kunitsu-Gami: Path of the Goddess

    I composed all the music for CAPCOM’s new IP “Kunitsu-Gami: Path of the Goddess”, which is released Play station 4 and 5, X box and steam. Kunitsu-Gami: Path of the Goddess is a 2024 action-strategy video game developed and published by Capcom. The player assumes control of Soh, a warrior who is tasked to protect a divine maiden named Yoshiro who must “purge and cleanse” villages of “defilement” and return the legendary Mt. Kafuku to peace.[1]

    The game was released for PlayStation 4, PlayStation 5, Windows, Xbox One, and Xbox Series X/S on July 19, 2024 and on the Nintendo Switch 2 on June 5, 2025 as a launch title for the console. Upon release, the game received generally positive reviews from critics, but failed to meet Capcom’s sales expectations.

    Here are some videos of the video game as well as the original sound tracks.

    https://store.steampowered.com/app/2510710/KunitsuGami_Path_of_the_Goddess/

    https://www.kunitsu-gami.com/en-us/

    https://open.spotify.com/album/5vvZ3vJrl8jDCPf8wWgYNn?si=T_IzI3pBSj2Qd6aShgv2DQ