I am Carlos Correia, Creative Director & Digital Artist. I collaborate with clients to understand their needs, solve challenges, and create impactful digital experiences and high-end imagery. I lead projects, shape strategy, and assemble the right teams to ensure success in a fast-evolving industry. My career began in London in the early 2000s with a decade in visual effects for feature films and commercials, before moving to Sweden in 2014 to focus on product-focused high-end stills and film, including extensive automotive work. I love blending artistry, strategy, and technology, continuously exploring new creative and business opportunities and innovating production methods with digital tools and AI-enabled workflows to drive impact.

Carlos Correia

I am Carlos Correia, Creative Director & Digital Artist. I collaborate with clients to understand their needs, solve challenges, and create impactful digital experiences and high-end imagery. I lead projects, shape strategy, and assemble the right teams to ensure success in a fast-evolving industry. My career began in London in the early 2000s with a decade in visual effects for feature films and commercials, before moving to Sweden in 2014 to focus on product-focused high-end stills and film, including extensive automotive work. I love blending artistry, strategy, and technology, continuously exploring new creative and business opportunities and innovating production methods with digital tools and AI-enabled workflows to drive impact.

Available to hire

I am Carlos Correia, Creative Director & Digital Artist. I collaborate with clients to understand their needs, solve challenges, and create impactful digital experiences and high-end imagery. I lead projects, shape strategy, and assemble the right teams to ensure success in a fast-evolving industry.

My career began in London in the early 2000s with a decade in visual effects for feature films and commercials, before moving to Sweden in 2014 to focus on product-focused high-end stills and film, including extensive automotive work.
I love blending artistry, strategy, and technology, continuously exploring new creative and business opportunities and innovating production methods with digital tools and AI-enabled workflows to drive impact.

See more

Language

English
Fluent
Portuguese
Fluent
Spanish; Castilian
Intermediate

Work Experience

Junior 3D Generalist at Mainframe London
January 1, 2008 - December 31, 2008
Early freelance role performing 3D generalist tasks and asset work in collaboration with senior artists for VFX campaigns.
3D Generalist at Locomotion London
January 1, 2009 - June 30, 2010
Delivered 3D modeling and lighting for commercials and feature work, supporting asset pipelines.
Senior 3D Generalist at Smoke & Mirrors London
July 1, 2010 - September 30, 2010
Led 3D assets and lighting for high-end campaigns and mentored junior artists.
Senior 3D Generalist at Jellyfish London
October 1, 2010 - January 31, 2011
Freelance senior generalist focusing on complex 3D sequences and integration.
Senior 3D Lighting Technical Artist at Crystal CG
February 1, 2011 - July 31, 2011
Specialized in lighting pipelines and technical artistry for high-end shots.
Senior 3D Generalist at Hello Charlie London
August 1, 2011 - December 31, 2011
Freelance 3D generalist delivering lighting, shading, and asset integration.
3D Lighting Artist at Framestore
January 1, 2012 - April 30, 2012
Contributed lighting setups for shots, collaborating with modelling and compositing teams.
3D Lighting Artist at GlassWork
May 1, 2012 - December 31, 2012
Maintained lighting pipelines and delivered high-quality renders.
Lead Senior 3D Artist at Design Studio London
January 1, 2012 - May 31, 2014
Led a senior 3D team, delivering brand visuals, stills, and cinematic content for clients.
Freelance 3D Generalist at Important Looking Pirates
June 1, 2014 - December 31, 2014
Freelance generalist delivering modeling and lighting for campaigns.
3D Lighting Technical Artist at Fido Animation
December 1, 2014 - May 31, 2015
Led lighting workflows and technical setups for animation pipelines.
3D Generalist at SnowCloud
July 1, 2015 - January 31, 2016
Freelance generalist building assets and lighting for projects.
Creative Lead & Senior 3D Artist at Berge
February 1, 2016 - January 31, 2020
Led creative direction and senior 3D production across campaigns; built and mentored teams.
Co-founder and Creative Lead
August 1, 2020 - December 31, 2021
Co-founded and steered creative direction, business development, and production workflows.
Creative Lead & Senior 3D Artist at Frank Valiant
January 1, 2022 - March 31, 2022
Directed creative work and 3D art for client engagements, leading visual strategy.
Creative Director / Senior 3D Artist at AFRY
March 1, 2022 - December 31, 2025
Led creative direction, high-end visuals, and automotive-related projects; drove new business development.
Freelance Work
December 1, 2025 - Present
Freelance engagements in private client projects and collaborations.

Education

BSc in Computer Animation at London Metropolitan University
September 1, 2005 - May 31, 2008
intensive course at Escape studios
October 4, 2010 - December 17, 2010
Nuke Compositing

Qualifications

Add your qualifications or awards here.

Industry Experience

Media & Entertainment, Manufacturing, Professional Services
    paper Lamborghini Temerario

    Last August 2025, Lamborghini unveiled its highly anticipated supercar, Temerario, at the renowned Pebble Beach Concours d’Elegance.
    To support the launch of the Temerario, Lamborghini commissioned AFRY Experience Studio to produce a set of captivating images that would accompany the debut of this extraordinary super sports car.
    These images capture the essence of the Temerario—its innovative design, powerful lines, and futuristic features—showcasing the perfect blend of precision, performance, and luxury that defines Lamborghini.