I am a recent graduate with a Master of Fine Arts in Digital Production Arts, specializing in 3D modeling. With a strong foundation in creating detailed and realistic environments, props, and characters, I bring a blend of technical expertise and artistic vision to each project. My collaborative approach has allowed me to thrive in team environments, where I consistently contribute to the success of group projects. I am eager to leverage my skills and passion for digital arts in a professional setting.

Carrie H Bull

I am a recent graduate with a Master of Fine Arts in Digital Production Arts, specializing in 3D modeling. With a strong foundation in creating detailed and realistic environments, props, and characters, I bring a blend of technical expertise and artistic vision to each project. My collaborative approach has allowed me to thrive in team environments, where I consistently contribute to the success of group projects. I am eager to leverage my skills and passion for digital arts in a professional setting.

Available to hire

I am a recent graduate with a Master of Fine Arts in Digital Production Arts, specializing in 3D modeling. With a strong foundation in creating detailed and realistic environments, props, and characters, I bring a blend of technical expertise and artistic vision to each project.
My collaborative approach has allowed me to thrive in team environments, where I consistently contribute to the success of group projects. I am eager to leverage my skills and passion for digital arts in a professional setting.

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Work Experience

Painting Instructor at Uptown Art
May 1, 2018 - December 1, 2019
Lead classes of different sizes and demographics. Taught paintings of varied style and difficulty. Oversaw day-to-day logistics and provided ongoing customer support.
Art Team Lead at Mantis (Short Film)
August 1, 2022 - November 1, 2022
Created concept art for primary characters and environment; utilized AI technologies. Developed primary character models via the Metahuman engine. Led planning of interior environments in Maya. Created props and populated environments using Maya.
Concept Team / Asset Development at Underwater Adventure Game
January 1, 2023 - May 1, 2023
Collaborated to develop game concepts, optimize play-loop, and structures to storyline. Contributed to the production of final boss concepts.
Modeler / 3D Artist at Oasis
August 1, 2024 - August 1, 2025
Modeled a large-scale environment from scratch based on a screenplay. Created clean UVs for the entire scene. Generated high-quality textures in Substance 3D Painter. Rendered the project in Arnold and composed in Photoshop.

Education

Master of Fine Arts at Clemson University
May 1, 2021 - May 1, 2024
Bachelor of Fine Arts at Clemson University
August 1, 2016 - May 1, 2020

Qualifications

Add your qualifications or awards here.

Industry Experience

Media & Entertainment