Available to hire
Hi! I’m Cédric, a passionate 2D/3D artist with over eight years of experience crafting high-quality visual assets for games and digital media. I love working with tools like Blender, ZBrush, and Substance Painter, and I’m all about combining creativity with technical skills to bring unique art styles to life while keeping optimization in mind.
Outside of work, I’m also developing a physical dungeon crawler RPG board game, blending my love for both digital and physical gaming experiences. I’m excited about new projects and always eager to explore new artistic challenges!
Experience Level
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
Intermediate
Language
French
Fluent
English
Fluent
Japanese
Beginner
Work Experience
Freelance 2D/3D Artist at Self-employed
August 1, 2023 - July 1, 2025Providing 2D graphic design and 2D and 3D modeling for board games. Utilizing AI generation tools such as Stable Diffusion and ComfyUi. Overseeing social media management to enhance digital presence.
Senior 3D Artist at Scapin'
July 1, 2022 - July 31, 2023Handled 3D modeling tasks including UV mapping, texturing, lighting, and shading. Executed blend shapes and weight painting for characters and assets. Integrated assets into Unity for game development.
Senior 3D Artist at SoReal Digital Twins
November 1, 2020 - June 30, 2022Performed 3D modeling including UVs, texturing, lighting, and shading. Conducted mesh optimization with lightmap bakes and retopology. Developed Blender addons through scripting. Worked with photogrammetry using Meshroom and Python programming.
3D Artist at Ratloop Games Canada
January 1, 2020 - September 30, 2020Created 3D assets for the FPS game Lemnis Gate, including level design, environment and character modeling/texturing. Managed lighting and visual effects to enhance gameplay experience.
Unreal Artist at Waterproof Studios
August 1, 2018 - September 30, 2019Served as 3D generalist on Gears Tactics project. Created real-time VFX including Maya simulation and geocache. Responsible for scene lighting in Unreal Engine and rigging.
System Administrator at Bank BTG Pactual
December 1, 2013 - June 30, 2016Provided IT level 2 and 3 support, with level 1 support for international offices. Managed system and network administration of IT infrastructure.
IT Support at Japan Tobacco International
January 1, 2011 - December 31, 2013Delivered level 1 and 2 IT support including software deployment using SCCM. Participated in project management for Windows 7 migration, VDI, and videoconferencing systems. Punctual team management duties.
IT Manager at CPI France
September 1, 2007 - January 31, 2011Managed IT infrastructure including BackupExec, Lotus Domino mail, Linux Iredmail, VMware ESX, phone administration, Fortinet Firewall, printers, and budgeting.
IT Support at La cite Scolaire Montchapet
September 1, 2005 - September 30, 2007Handled IT infrastructure management, user assistance, and computer installations.
Education
3D modeling for animation and games at Art Institute of Vancouver
June 6, 2016 - March 5, 2018Bachelor of Information Technology at Lycée Le Castel, Dijon, France
January 1, 2002 - December 31, 2002Qualifications
Adobe Certified (Photoshop, Illustrator, InDesign)
February 5, 2024 - February 26, 2024Autodesk Certified User Autocad 2D/3D
January 1, 2025 - December 31, 2025ITIL V3 Certification
January 1, 2012 - December 31, 2012Industry Experience
Computers & Electronics, Gaming, Media & Entertainment, Software & Internet, Financial Services, Education
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