MS

Mathieu Schmit

Available to hire

I am a senior rigging artist specializing in modular rig systems, Maya pipeline development, Python automation, and real-time workflows.

About

I am a senior rigging artist specializing in modular rig systems, Maya pipeline development, Python automation, and real-time workflows. Over the course of my career, I have built and delivered more than 150 character, creature, and prop rigs, balancing technical problem-solving with artistic deformation quality and production needs.

I enjoy creating reliable tools and workflows that help animation and modeling teams work more efficiently. I have led rigging production, established studio standards, supported Maya-to-Unreal workflows, and taught production-oriented rigging systems to emerging artists, always with a friendly, collaborative, and practical approach.

  • 6 years' experience
  • Joined October 2026

Languages

  • FrenchFluent
  • EnglishAdvanced
  • PolishBeginner

Industry experience

  • Media & Entertainment
  • Education
  • Software & Internet

Work experience· 4 roles

Rig Instructor · ARTFXJan 2023 – Jan 2023 · 1 mo

Designed and taught a production-oriented modular auto-rig system. Focused instruction on real studio workflows, practical rigging methods, and industry expectations.

Rigging Lead / Rigging Supervisor · TAT ProductionsJan 2023 – Jan 2025 · 2 yrs 1 mo

Supervised rigging production from both technical and artistic perspectives. Designed and deployed a studio-wide Maya rigging pipeline from scratch, developed a live modular rig system using Python and OpenMaya, and delivered more than 150 character and creature rigs alongside prop rigs. Built rigs optimized for Maya-to-Unreal Engine workflows, including full-body and facial joint systems. Defined rigging standards, automation, validation, and publishing processes, while collaborating directly with animation and modeling teams.

Rig Developer & Artist · KARLABJan 2020 – Jan 2022 · 2 yrs 1 mo

Worked on the TV series My Dad the Bounty Hunter, Seasons 1 and 2, for Netflix. Developed modular rigs and internal rigging tools, delivered creative rigging solutions for complex characters and props, and provided rig maintenance and production support.

Rig Artist · Dwarf Animation StudioJan 2018 – Jan 2020 · 2 yrs 1 mo

Education

Foundation Year in Applied Arts · École de Condé2030 – 2026
Bachelor in 3D Animation · Bellecour École2030 – 2026
Foundation Year in Applied Arts · École de Condé2030 – 2026
Bachelor in 3D Animation · Bellecour École2030 – 2026

Hire Mathieu Schmit today

Post a job and invite Mathieu, or contact them directly. No hidden commission.

Post a job