I'm a multidisciplinary 3D generalist and visual effects artist with a passion for bringing ideas to life through film and games. I blend technical chops with creative storytelling to deliver high-end assets, animations, and immersive visuals across film FX, animation, and gaming projects. Over the years I've led diverse teams and collaborated with studios across Victoria, delivering hundreds of assets and realistic renders, from concept art to final deliverables. I'm always exploring the latest tools and workflows to push boundaries while keeping the process efficient and fun.

Chemere Birkensleigh

I'm a multidisciplinary 3D generalist and visual effects artist with a passion for bringing ideas to life through film and games. I blend technical chops with creative storytelling to deliver high-end assets, animations, and immersive visuals across film FX, animation, and gaming projects. Over the years I've led diverse teams and collaborated with studios across Victoria, delivering hundreds of assets and realistic renders, from concept art to final deliverables. I'm always exploring the latest tools and workflows to push boundaries while keeping the process efficient and fun.

Available to hire

I’m a multidisciplinary 3D generalist and visual effects artist with a passion for bringing ideas to life through film and games. I blend technical chops with creative storytelling to deliver high-end assets, animations, and immersive visuals across film FX, animation, and gaming projects.

Over the years I’ve led diverse teams and collaborated with studios across Victoria, delivering hundreds of assets and realistic renders, from concept art to final deliverables. I’m always exploring the latest tools and workflows to push boundaries while keeping the process efficient and fun.

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Language

Japanese
Intermediate

Work Experience

Project Manager at Zero One
January 1, 2020 - January 1, 2021
Led a team of 14 artists and developers, liaised with partner companies, and produced thousands of assets for screen media and marketing communications; managed major Victoria projects including North East Link and CBD train stations; oversaw design iteration and problem solving.
Senior Artist at Trickstar Games
January 1, 2018 - January 1, 2020
Senior Artist responsible for 3D asset creation, texturing, and collaborating on game pipelines across multiple titles.
Artist at Pocket Play Apps
January 1, 2015 - January 1, 2016
Mobile-game artist creating assets and UI visuals for iOS/Android titles and app marketing materials.
3D Artist at Zero One Animation
January 1, 2009 - January 1, 2012
3D asset creation, modeling and texturing for animation projects and film FX pipelines.

Education

Animation at Animation Mentor
January 1, 2001 - January 1, 2005
Certificate in Film FX at CG Spectrum Game Changer Academy
January 1, 2020 - December 31, 2020

Qualifications

Animation Mentor Certification
January 1, 2001 - January 1, 2005
Film FX Certification
January 1, 2020 - May 14, 2026

Industry Experience

Media & Entertainment, Gaming