I’m a Game Developer with solid experience in collaborative environments, mixing gameplay programming interests with broader software development skills. I enjoy building and iterating on interactive experiences, learning from both university projects and real production workflows, and I’m especially motivated by game design thinking and hands-on coding.
Alongside my studies, I’ve worked in tutoring and in multimedia production for university live events and broadcasts, handling audiovisual software and coordinating with technical teams. I’m excited to start my professional career in an entry-level role where I can contribute to a team, keep improving my technical toolkit, and grow as a gameplay developer.
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