I’m Christa Poh, a creative animation and interactive media graduate from RMIT University (Australia) with hands-on experience across film, TV, and research explainers. I’ve worked on everything from character and background design to pre-production assets, storyboards, and full shot hand-animation in professional pipelines. I enjoy collaborating with teams and clients, using tools like Toon Boom Harmony, After Effects, Adobe Premiere Pro, and Substance Painter/Maya to bring ideas to polished, story-driven results. From directing and animating short-form episodes to composing and compositing final shots, I aim to deliver clear visuals, efficient workflows, and engaging motion for every project I join.…

Christa Poh

I’m Christa Poh, a creative animation and interactive media graduate from RMIT University (Australia) with hands-on experience across film, TV, and research explainers. I’ve worked on everything from character and background design to pre-production assets, storyboards, and full shot hand-animation in professional pipelines. I enjoy collaborating with teams and clients, using tools like Toon Boom Harmony, After Effects, Adobe Premiere Pro, and Substance Painter/Maya to bring ideas to polished, story-driven results. From directing and animating short-form episodes to composing and compositing final shots, I aim to deliver clear visuals, efficient workflows, and engaging motion for every project I join.…

Available to hire

I’m Christa Poh, a creative animation and interactive media graduate from RMIT University (Australia) with hands-on experience across film, TV, and research explainers. I’ve worked on everything from character and background design to pre-production assets, storyboards, and full shot hand-animation in professional pipelines.

I enjoy collaborating with teams and clients, using tools like Toon Boom Harmony, After Effects, Adobe Premiere Pro, and Substance Painter/Maya to bring ideas to polished, story-driven results. From directing and animating short-form episodes to composing and compositing final shots, I aim to deliver clear visuals, efficient workflows, and engaging motion for every project I join.

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Language

English
Fluent
Japanese
Advanced
Chinese
Advanced

Work Experience

2D Animator Placement at Princess Bento
March 10, 2026 - August 21, 2026
- 2D rig animation
2D Animator, Background Artist at Yo-Chi
November 1, 2025 - December 1, 2025
- Handled 2D animation and worked as background lead for Yochi x Sad Girl Matcha collaboration https://www.instagram.com/reel/DR6GZwQDLPr/
Graduate Film (Graduate Film / Animator) at Fishboy
June 1, 2025 - November 30, 2025
Fishboy is a film about a father pushing his swimming legacy onto his naive son. Created pre-production assets including character designs, background designs, and a colour script. Directed the film using storyboards and animatics as the production blueprint. Hand-animated all shots in Toon Boom Harmony following a professional pipeline (roughs/cleanup through in-betweening and polish), and composited shots in After Effects. The film won “Best Film” at NextFrame Festival in Melbourne and is on its film festival run.
2D animator, background designer, character designer at University of Melbourne
March 1, 2025 - June 16, 2025
- Animated for Flare: Fire is Physical video in collaboration with RMIT and University of Melbourne https://www.youtube.com/watch?v=R7xX0V_y5RY - Provided the Character designs for the lab technician characters - Did visual development for the project - Did backgrounds for the project
2D animator, 2D character designer, background artist at University of Melbourne
March 1, 2025 - June 20, 2025
- 2D animator for FLARE: Fire is Physical animation in collaboration with RMIT and University of Melbourne - provided character designs for lab technician characters, backgrounds for project
VFX/Animation Artist (Hand-animation, Compositing, Character Turnarounds) at FLARE Wildfire Research Group (University of Melbourne) — collaboration with RMIT
February 1, 2025 - June 30, 2025
Collaborated with RMIT to create an explainer video about fire and its physical properties for FLARE Wildfire Research Group. Produced character turnarounds based on a groupmate’s designs, created layouts for animation references, and drew backgrounds used in the final. Hand-animated shots in Toon Boom Harmony through roughing/cleanup to in-betweening and polish, then composited shots in After Effects.
Intern — Animation / Storyboarding / Asset & Layout Support at Screwball Animation (Singapore)
November 1, 2022 - February 28, 2023
Worked on multiple TV and web-viewing projects. Handled storyboards for an entire episode, created variations to match the script, timed the animatic and voice work, and developed character and prop assets; also did 2D tween animation for a short clip using Animate. Drew prop concepts and supported storyboard creation for another series, conformed scripts to improve team efficiency, and created 3D posing and character layouts in Unreal Engine. Achievement included creating 35+ concept development sketches/turnarounds/final drawings used across 7 episodes, assisting storyboards for 4 episodes, and posing/compositing characters for TV.
2D Generalist, 3D Unreal Engine Layout Artist at Scrawl Animation
October 1, 2022 - February 12, 2023
Main Director / Character Designer / Animator at CPIB (Collaboration with Nanyang Polytechnic) — Kopi’s Case Files: Episode 1 & 2
June 1, 2022 - November 30, 2022
Created two short-form episodes targeted at children. Served as main director for Episode 1, creating storyboards and animatics and implementing changes according to client needs. Designed the main characters (Bandung the Bad Fox and Milo the Giraffe), including concept development and turnarounds; designed concepts for other characters. Animated assets in After Effects and hand-animated shots in TV Paint.
2D Animator, Character Designer at S3 Stroke Organisation
February 1, 2022 - May 1, 2022
- Did 2D animation and designed characters for S3 Stroke Awareness Project

Education

Bachelor of Design in Animation and Interactive Media at RMIT University
March 1, 2024 - December 18, 2025
Graduated with Distinction and awarded Vice-Chancellors Award of Excellence
Diploma in Animation and Visual Effects at Nanyang Polytechnic, Singapore
April 1, 2020 - May 1, 2023
Bachelor’s degree in Animation and Interactive Media (Distinction) at RMIT University (Australia)
January 1, 2024 - December 31, 2025
Diploma in Animation and Visual Effects at Nanyang Polytechnic (Singapore)
January 1, 2020 - December 31, 2023

Qualifications

Infinite Frameworks Award for Outstanding Project [Kopi’s Case Files]
January 1, 2023 - October 3, 2026
Japanese Language Proficiency Test (JLPT) N1
January 1, 2022 - October 3, 2026
Puan Sri Helene Tan Chin Tuan Scholarship
January 1, 2020 - October 3, 2026

Industry Experience

Media & Entertainment, Education, Government
    Flare: FIRE IS PHYSICAL shot breakdown
    Animated explainer video about Fire and its physical properties. https://www.youtube.com/watch?v=R7xX0V_y5RY Client: Dr. Hamish Clarke, University of Melbourne…