Cinthia Duarte
I am a real-time VFX artist focused on creating dynamic and readable visual effects for games using Unreal Engine. My work explores timing, color, and motion to enhance gameplay feedback and player immersion.
About
I am a real-time VFX artist focused on creating dynamic and readable visual effects for games using Unreal Engine. My work explores timing, color, and motion to enhance gameplay feedback and player immersion.
With over 5 years of experience as a concept and character artist, I bring a strong foundation in stylized visuals, from gathering references and creating thumbnails to final refinement. I have worked with diverse clients, contributing artwork for gaming communities, including Steam capsule art. I’m proficient in Procreate, Photoshop, Illustrator, After Effects, and Blender, and I’m continuously expanding my skills in Unreal Engine and real-time VFX pipelines.
- 8 years' experience
- Joined May 2026
Languages
- EnglishAdvanced
- PortugueseFluent
Industry experience
- Gaming
- Media & Entertainment
- Software & Internet
Work experience· 5 roles
Collaborated with the lead artist to understand the project scope, requirements, and timeline. Created assets and met quality standards within specified iterations. Delivered assets that adhered to the required technical specifications. Developed artwork for marketing purposes. Designed traits for NFTs. Created animated GIFs and emotes. Produced assets for art composition.
Character design, creating different types of concepts for new 2D characters. Developed animation-ready illustrations.
Designed a variety of unique illustrations and assets using Procreate and Photoshop. Created materials from concept sketches to finished renderings. Communicated with clients and team, exercised critical thinking and problem solving. Developed and maintained strong relationships with clients and audience.
Education
Certifications and awards
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