I’m Cisco Martinez, a veteran 3D and motion graphics artist with over 25 years of experience in the video game industry. I focus on 3D modeling, motion graphics, UI/UX design, graphic design, and 3D printing—supporting teams end-to-end from asset creation and optimization to engine-ready delivery.
I’ve worked on a wide range of projects, including vehicle and weapon production, tutorial and infographic animation, hard-surface content, and destruction/physics prototyping. From Unreal Editor to Unity and Substance Painter workflows, I enjoy collaborating with artists and producers, refining outsourced work, and delivering polished, production-ready results remotely from Iowa.
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