Hi, I’m Anish Kusupati, I am an animator and digital artist that is interested in a variety of different mediums and styles. I have worked with CG animation, stop motion animation, storyboarding, compositing, layout, motion graphics, and graphic design. At the root of all my different pursuits lies the desire to learn, not only the techniques, but also the ideas behind them. Throughout all of these various aspects, I was driven by a desire to continue growing as an artist, and not only was I able to continue to add tools to my toolbelt, but also learn how to learn. With my experience in animation, and generalist 3D work, I have the tools necessary to create camera layouts with an understanding of cinematography, animate cameras, quickly animate characters and props for previs, as well as model props and environments needed for previs level animatics. As well as this, I have knowledge of UV unwrapping, texturing, basic rigging, lighting, and rendering.

Anish Kusupati

Hi, I’m Anish Kusupati, I am an animator and digital artist that is interested in a variety of different mediums and styles. I have worked with CG animation, stop motion animation, storyboarding, compositing, layout, motion graphics, and graphic design. At the root of all my different pursuits lies the desire to learn, not only the techniques, but also the ideas behind them. Throughout all of these various aspects, I was driven by a desire to continue growing as an artist, and not only was I able to continue to add tools to my toolbelt, but also learn how to learn. With my experience in animation, and generalist 3D work, I have the tools necessary to create camera layouts with an understanding of cinematography, animate cameras, quickly animate characters and props for previs, as well as model props and environments needed for previs level animatics. As well as this, I have knowledge of UV unwrapping, texturing, basic rigging, lighting, and rendering.

Available to hire

Hi, I’m Anish Kusupati, I am an animator and digital artist that is interested in a variety of different mediums and styles. I have worked with CG animation, stop motion animation, storyboarding, compositing, layout, motion graphics, and graphic design. At the root of all my different pursuits lies the desire to learn, not only the techniques, but also the ideas behind them. Throughout all of these various aspects, I was driven by a desire to continue growing as an artist, and not only was I able to continue to add tools to my toolbelt, but also learn how to learn.
With my experience in animation, and generalist 3D work, I have the tools necessary to create camera layouts with an understanding of cinematography, animate cameras, quickly animate characters and props for previs, as well as model props and environments needed for previs level animatics. As well as this, I have knowledge of UV unwrapping, texturing, basic rigging, lighting, and rendering.

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Experience Level

Intermediate
Intermediate
Intermediate
Intermediate
Beginner
Beginner
Beginner

Work Experience

Teaching Assistant at The University of Texas at Dallas
August 15, 2022 - May 15, 2025
For ‘Animation and Games Fundamentals’ and ‘Animation Origins and Techniques’ and ‘History of Games’ Lead the instruction of multiple lab sections for a course teaching the fundamentals of animation and games, as well as lectured for the student lecture section

Education

Master of Fine Arts in Animation at University of Texas at Dallas
January 11, 2030 - January 1, 2025
Bachelor of Arts in Arts, Technology, and Emerging Communications (Animation focus) at University of Texas at Dallas
January 11, 2030 - January 1, 2022

Qualifications

Add your qualifications or awards here.

Industry Experience

Media & Entertainment