Available to hire
Hi,
I bring solid experience in developing and maintaining gameplay systems, optimizing performance and extending existing features without breaking live systems. I’m comfortable working close to both gameplay and backend logic and I’m used to owning features from design through to production and live updates.
Looking forward to your response,
B.r,
Claudiu Furau
Skills
Experience Level
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Beginner
Beginner
Language
Romanian, Moldavian, Moldovan
Fluent
English
Fluent
Hungarian
Intermediate
Work Experience
Unity Game Developer at ClauZen
July 1, 2020 - PresentDeveloped and shipped multiple mobile and PC games, contributing across the full life cycle: design, development, optimization, and live operations. Led live-ops systems (events, rewards, retention) and backend integrations (Django, PostgreSQL). Designed scalable backend architecture with load-balancing, reducing operational costs and improving reliability. Projects included Tropical Glow Inc. (Mobile), Zombie Gunship Survival (Android/iOS/PC), Nonstop Knight 2, Head2Head, Panic, and Alt Oxygen.
Full Stack Game Developer at Studio Fire Fly
May 1, 2023 - October 1, 2024Designed and implemented game play and UI systems in Unity 3D with a custom C++ engine; collaborated across disciplines; integrated client-server functionality via REST APIs and MongoDB-backed services; debugged live environments; contributed to CI/CD and version control; optimized Unity pipelines and asset management (Addressables) for memory and load-time improvements; delivered titles including Zombie Gunship Survival, Nonstop Knight 2, Panic, Alt Oxygen.
Game Engineer (Unity) at Amber
November 1, 2021 - May 1, 2023Contributed to three Unity 3D mobile games, delivering features and optimizing performance; collaborated with artists and other engineers; integrated analytics and backend services (Firebase) to support live features; authored technical design docs; participated in code reviews and contributed to CI/CD.
Game Engineer (Unity) at Softpark
October 1, 2019 - November 1, 2021Developed games for casino terminals and mobile devices; implemented secure client-server communication and anti-cheat systems; built dynamic UI and companion mobile applications.
Python & Django Developer at Edaltech
May 1, 2019 - October 1, 2019Defined and developed backend systems using Python and Django; built REST APIs, data models, and business logic for a DSP platform; integrated payment systems and user workflows.
Game Developer (Unity) at Tracer Set GO
February 1, 2018 - October 1, 2018Developed gameplay systems, UI, and level design for mobile games.
Education
Bachelor of Computer Engineering at University of Oradea
October 1, 0001 - July 17, 2017Qualifications
Industry Experience
Gaming, Software & Internet, Media & Entertainment, Professional Services
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