I'm an experienced composer and sound designer creating immersive music, foley, and sound effects. I've worked for national frequency as a radio producer and sound designer, I am a multi-instrumentalist with a passion for designing sounds, as well as audio systems for games in Unreal Engine. From radio imaging and commercials to live and studio work, remote and on-site, I deliver polished audio using high-end gear to shape sound across media formats.

Clay Moon

I'm an experienced composer and sound designer creating immersive music, foley, and sound effects. I've worked for national frequency as a radio producer and sound designer, I am a multi-instrumentalist with a passion for designing sounds, as well as audio systems for games in Unreal Engine. From radio imaging and commercials to live and studio work, remote and on-site, I deliver polished audio using high-end gear to shape sound across media formats.

Available to hire

I’m an experienced composer and sound designer creating immersive music, foley, and sound effects.

I’ve worked for national frequency as a radio producer and sound designer, I am a multi-instrumentalist with a passion for designing sounds, as well as audio systems for games in Unreal Engine. From radio imaging and commercials to live and studio work, remote and on-site, I deliver polished audio using high-end gear to shape sound across media formats.

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Language

English
Fluent
French
Intermediate

Work Experience

Producer and sound designer at Maxim Media Plus (TDI Radio, Radio Lola, Hit FM, Karolina, Jat Radio)
April 1, 2024 - April 1, 2025
Handled radio imaging, jingles, commercials, voice-over recording, playlist curation, and show mixing across national stations. Streamlined production workflows and supported station performance, contributing to Radio Lola becoming the highest-rated station.
Sound designer and composer at The Fabulous App
March 1, 2023 - January 1, 2026
Produced music, foley, and sound effects for an award-winning self-care and productivity app. Designed immersive audio experiences for meditation, routine building, and coaching audio guides. Composed and delivered original music and audio elements tailored to app interaction and user experience.
Sound engineer and field recordist at Balkan Trip TV
November 1, 2022 - March 31, 2024
Managed field recording, dialogue, ambience, and effects for a travel and culture-focused TV station in demanding environments. Conducted live recording and studio mixing, managed wireless systems, ensured AV sync, and maintained equipment to support consistent production quality.

Education

Bachelor of Arts (Honours) in Audio Production at SAE Institute Belgrade (Middlesex University of London)
January 1, 2019 - August 17, 2026

Qualifications

Add your qualifications or awards here.

Industry Experience

Media & Entertainment, Gaming
    Sound Design and Composition | The Fabulous App
    Music and sound design for Fabulous, an award-winning self-coaching and routine planning app.
    Main Menu Music | Procedural Audio UE 5.2
    Procedural music generated in realtime, made for the main menu of an Unreal Engine 5.2 game.