Available to hire
Audio designer and composer working on short movies, PC and mobile games, with experience leading audio projects from sound design and music creation to integration in Unreal Engine and Unity.
Specialized in managing audio aspects, creating audio assets and compositions, and collaborating across teams to deliver polished audio for both shipped and unreleased titles, including Unreal MetaSounds and Unity Advanced Sound Design workflows.
Experience Level
Language
French
Fluent
English
Advanced
Work Experience
Lead Audio Designer at N-Zone, Liège, Belgium
November 1, 2023 - March 1, 2026Led audio on PS5/Switch game “Chickenhare and the Treasure of Spiking Beard”, managing audio aspects, creating audio assets, and composing music. Implemented audio in Unreal MetaSounds.
Also led audio on unreleased game “Megagum”, managing audio project work, composing music, and creating audio assets with Unreal MetaSounds integration.
Managed audio needs for a Challe(n)go mobile game, including app-music composition and audio asset creation, integrating audio requirements into Unity/real-time workflows.
Advanced Sound Designer - Music Composer at Gaming, Liège, Belgium
May 1, 2018 - July 1, 2023Created sound and music for multiple game projects including slot games: sound design, music composition, mixing, and audio project management. Performed field recording and assisted with audio asset creation and implementation.
Sound Designer Intern / Music Composer at Vandal Games, Montreal, Canada
April 1, 2017 - July 1, 2017Worked on sound design and music composition for “Crystal Maiden”. Contributed to Unity integration and audio implementation for interactive media.
Sound Designer at ISTDS Inc, Montreal, Canada
October 1, 2016 - June 1, 2017Produced sound design for interactive media and supported integration in Wwise/Unreal Engine.
Sound Engineer - Sound Design (Intern) at ESRA (company not specified), Rennes, France
September 1, 2013 - June 1, 2016Developed sound engineering skills during studies; contributed to sound-related learning and practical work (details not specified).
Education
at ESRA Bretagne
September 1, 2013 - June 1, 2016 at ISTDS Inc
October 1, 2016 - June 1, 2017Qualifications
Industry Experience
Gaming, Media & Entertainment
Experience Level
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