Hello, I'm Cleru, a Composer, Sound Designer, and Sound Engineer with a rich background spanning seven years. Throughout my career, I've honed my expertise in the dynamic realms of podcast shows and game soundscapes, contributing to immersive auditory experiences.Having worked extensively in the podcast and gaming industries, I understand the unique demands and nuances of each medium. Whether it's adapting to the narrative flow of a podcast or synchronizing audio elements with the interactive nature of games, I excel in tailoring my skills to suit the specific needs of the project at hand. Throughout my journey, I've collaborated with a diverse range of creators, from podcast hosts to game developers, contributing to projects that span various genres and themes.

Mark Pardico

Hello, I'm Cleru, a Composer, Sound Designer, and Sound Engineer with a rich background spanning seven years. Throughout my career, I've honed my expertise in the dynamic realms of podcast shows and game soundscapes, contributing to immersive auditory experiences.Having worked extensively in the podcast and gaming industries, I understand the unique demands and nuances of each medium. Whether it's adapting to the narrative flow of a podcast or synchronizing audio elements with the interactive nature of games, I excel in tailoring my skills to suit the specific needs of the project at hand. Throughout my journey, I've collaborated with a diverse range of creators, from podcast hosts to game developers, contributing to projects that span various genres and themes.

Available to hire

Hello, I’m Cleru, a Composer, Sound Designer, and Sound Engineer with a rich background spanning seven years. Throughout my career, I’ve honed my expertise in the dynamic realms of podcast shows and game soundscapes, contributing to immersive auditory experiences.Having worked extensively in the podcast and gaming industries, I understand the unique demands and nuances of each medium. Whether it’s adapting to the narrative flow of a podcast or synchronizing audio elements with the interactive nature of games, I excel in tailoring my skills to suit the specific needs of the project at hand. Throughout my journey, I’ve collaborated with a diverse range of creators, from podcast hosts to game developers, contributing to projects that span various genres and themes.

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Experience Level

Language

English
Fluent
Tagalog
Fluent

Work Experience

Music Promotions / Radio Promotion at Tate Publishing
January 1, 2014 - July 1, 2016
Reviews tracks from Tate Music Group artists and promotes them on national and local radio stations; coordinates with radio stations for frequent radio pushes for artists that fit the station's format.
Audio Engineer / Sound Designer / Composer at Wave Length Creative
September 1, 2018 - May 25, 2020
Responsible for audio design and composition; manages tasks and provides direction for UI/UX needs of the product; creates background music and samples; sound design for various game functions; UX wireframes for game specs, gameplay flow, functions, and animation.
Music Publisher at Tate Publishing
March 1, 2022 - January 1, 2026
Reviews tracks from Tate Music Group artists and promotes them on national and local radio stations; coordinates with radio stations for radio pushes.
QA Audio Engineer at Amazon
February 1, 2026 - Present
Evaluates short audio clips using defined AI-handling rubrics, classifies artifacts such as background noise, clipping, echo, synchronization issues, and compression-related distortions according to established quality criteria.
Music Annotation Specialist / Trainer at Spotify
February 1, 2026 - Present
Listen to and analyze music tracks across various genres and formats; annotate musical elements such as genre, mood, tempo, instruments, vocals, and structure; apply predefined AI annotation rubrics and guidelines; perform quality checks and validation of annotated data.

Education

Mass Communications at University of the Philippines Cebu
March 24, 2013
Elementary School at Science and Technology Education Center
January 1, 1998 - January 1, 2005
High School at Science and Technology Education Center
January 1, 2005 - January 1, 2009
Bachelor of Arts at University of the Philippines Cebu
January 1, 2009 - January 1, 2013

Qualifications

Add your qualifications or awards here.

Industry Experience

Media & Entertainment, Gaming, Professional Services