I am a Senior 3D Animator & Technical Generalist with a dual specialization in expressive character animation and commercial technical/product visualization. On one side, I deliver high-fidelity character performance and digital art installations (e.g., Dominic Harris Studio). On the other, I handle end-to-end 3D marketing and technical animation for industrial and engineering clients (e.g., FP McCann via Simon Taylor Consulting), taking complex structural/technical CAD data and turning it into polished promotional video assets. I can slot into creative studios as a specialized character/rigging artist, or act as an end-to-end 3D production partner for marketing agencies and commercial studios. Portfolio: _Website not available. Sign in: https://www.twine.net/signup_

Craig Moyes

I am a Senior 3D Animator & Technical Generalist with a dual specialization in expressive character animation and commercial technical/product visualization. On one side, I deliver high-fidelity character performance and digital art installations (e.g., Dominic Harris Studio). On the other, I handle end-to-end 3D marketing and technical animation for industrial and engineering clients (e.g., FP McCann via Simon Taylor Consulting), taking complex structural/technical CAD data and turning it into polished promotional video assets. I can slot into creative studios as a specialized character/rigging artist, or act as an end-to-end 3D production partner for marketing agencies and commercial studios. Portfolio: _Website not available. Sign in: https://www.twine.net/signup_

Available to hire

I am a Senior 3D Animator & Technical Generalist with a dual specialization in expressive character animation and commercial technical/product visualization.

On one side, I deliver high-fidelity character performance and digital art installations (e.g., Dominic Harris Studio). On the other, I handle end-to-end 3D marketing and technical animation for industrial and engineering clients (e.g., FP McCann via Simon Taylor Consulting), taking complex structural/technical CAD data and turning it into polished promotional video assets.

I can slot into creative studios as a specialized character/rigging artist, or act as an end-to-end 3D production partner for marketing agencies and commercial studios.

Portfolio: Website not available. Sign in: https://www.twine.net/signup

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Work Experience

Freelance Character Animator at MOIR
December 1, 2025 - February 28, 2026
Animated lead characters (Ladybug & Cat Noir) in Blender for the Ladybug Immersive Experience in Paris, supporting a high-profile multi-screen interactive immersive installation.
Freelance Character Animator at CINIMOD STUDIO
January 1, 2024 - December 31, 2025
Produced character animation clips and animated promotional content in Cinema 4D for interactive brand experiences, including 50 character animation clips for the Ralph Lauren Polo Bear Ryder Cup Golf Experience and interactive Polo Bear content for the Ralph Lauren New Bond Street flagship Christmas display.
Freelance 3D Animator & Motion Designer at Simon Taylor Consulting
August 1, 2018 - Present
Translated complex engineering CAD data into photorealistic 3D animations, exploded assembly views, and instructional video workflows for industrial clients (including FP McCann).
Lead Character Animator at Dominic Harris Studio
April 1, 2015 - April 30, 2024
Led character animation projects across multiple interactive and cinematic outputs, including procedural growth animations using Blender Geometry Nodes, rigging and animation for interactive large-scale displays, and full pipeline character work (modeling, rigging, motion capture cleanup, hand-key animation, and Unreal Engine state machines). Contributed to Disney animation-principle work on the Mickey & Minnie interactive diptych and delivered seamless loopable content and complex rigs for several productions.
3D Character Animator at UNANICO
August 1, 2012 - March 31, 2015
Produced 3D character animation for children’s series Buddi, created 3D stereoscopic animations for Diableries (screened at Dolby Studios with Brian May), and generated AR content.
Freelance Animator at Sliced Bread Animation
June 1, 2011 - July 31, 2011
Created animated dance motion sequences for Coca-Cola’s campaign The Never Ending Dance of Happiness.

Education

BA (Hons) Animation Production at De Montfort University
January 1, 2005 - January 1, 2008
BA (Hons) Animation Production at De Montfort University
January 1, 2005 - January 1, 2008

Qualifications

Add your qualifications or awards here.

Industry Experience

Media & Entertainment, Professional Services, Gaming, Manufacturing, Retail, Education
    Technical & Commercial 3D Showreel
    A curated collection of commercial and technical 3D animations produced for clients including FP McCann, Pop Up Power Supplies, and Hush Acoustics (via Simon Taylor Consulting). This reel highlights how detailed 3D cutaways, exploded assemblies, architectural sequencing, and internal mechanism reveals transform complex engineering, acoustic, and construction systems into clear, high-impact marketing visuals. Disciplines: Technical 3D Animation, CAD Data Preparation, Motion Design, Exploded Assemblies & Commercial Video Production. blender video explainervideo animator videoeditor 3danimation technicalanimation motiongraphics cgi 3dvisualization aftereffects showreel
    Art Animation Showreel
    A curated selection of character animation and digital art projects created for clients including Dominic Harris Studio, Cinimod Studio, Moir, and Unanico. Roles: Character Rigging, Animation, 3D Modelling, Render Pipelines & Animation State Machines. Tools: Blender, 3ds Max, Cinema 4D, Unreal Engine, Unity & After Effects. Blender video 3DAnimation animator animation 3dsMax unrealengine unity rigging