Game designer and WPI graduate focused on creating polished interactive experiences. Experienced in level design, systems design, live operations, and interactive experience design, with hands-on work in Unreal Engine, Unity, and Godot. Known for leading cross-functional teams, coordinating playtesting, and shipping from concept through final builds. Strong foundation in narrative and production management, with practical experience running live events and iterating difficulty using real player feedback.

Charlie Doud

Game designer and WPI graduate focused on creating polished interactive experiences. Experienced in level design, systems design, live operations, and interactive experience design, with hands-on work in Unreal Engine, Unity, and Godot. Known for leading cross-functional teams, coordinating playtesting, and shipping from concept through final builds. Strong foundation in narrative and production management, with practical experience running live events and iterating difficulty using real player feedback.

Available to hire

Game designer and WPI graduate focused on creating polished interactive experiences. Experienced in level design, systems design, live operations, and interactive experience design, with hands-on work in Unreal Engine, Unity, and Godot.

Known for leading cross-functional teams, coordinating playtesting, and shipping from concept through final builds. Strong foundation in narrative and production management, with practical experience running live events and iterating difficulty using real player feedback.

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Experience Level

Expert
Expert
Intermediate
Intermediate

Work Experience

Marketing Intern at Planit Advertising
June 1, 2026 - August 31, 2026
Researched AI workflow integration and collaborated with creative teams on graphic design and client proposals. Conducted market research and data analysis to optimize campaign KPIs and support strategic client decision-making.
Marketing Intern at Planit Advertising
June 1, 2024 - August 31, 2024
Researched AI workflow integration and collaborated with creative teams on graphic design and client proposals. Conducted market research and data analysis to optimize campaign KPIs and support strategic client decision-making.

Education

Bachelor of Arts, Interactive Media and Game Design (Minor: Computer Science) at Worcester Polytechnic Institute (WPI)
January 11, 2030 - July 23, 2026

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Education, Media & Entertainment, Professional Services