Camila Francisco ๐Ÿ“ Toronto | ๐ŸŒ Remote ๐Ÿ“ง _Email not available. Sign in: https://www.twine.net/signup_ | ๐Ÿ“ž_Phone details not available. Sign in: https://www.twine.net/signup_ _Website not available. Sign in: https://www.twine.net/signup_ Dear Hiring Team, I am excited to apply for the Animator role with your YouTube channel. With over 10 years of experience in animation and video production for film and television, I am eager to bring my storytelling and technical expertise into the digital-first space of true crime, mystery, and documentary-style content. Throughout my career, I have worked with studios such as WeFX, Atomic Cartoons, and WildBrain, where I created animation that balanced narrative clarity, pacing, and audience engagement. My background includes projects like Guillermo del Toroโ€™s Cabinet of Curiosities, Circuit Breakers, and Hello Ninja, all of which required me to interpret scripts and voice direction into visually compelling, performance-driven sequences. These same skills translate directly into producing engaging YouTube content from provided scripts and voiceovers. In addition to my 3D animation expertise, I am proficient in Adobe Premiere, After Effects, and I am learning Blender, allowing me to handle not only the animation but also the video editing and final delivery of upload-ready content. I am comfortable adapting to different animation styles, whether stylized, semi-realistic, or minimalist approaches, and I thrive in remote collaboration environments where communication and reliability are key. I am particularly drawn to this opportunity because it blends my passion for storytelling with the chance to explore more accessible, direct-to-audience formats. I believe my experience in crafting clear, impactful narratives for global platforms, combined with my technical versatility, makes me a strong candidate for your creative team. Thank you for considering my application. I would love the opportunity to share my portfolio and discuss how I can contribute to building compelling, consistent content for your channel. Best regards, Camila Franciscoโ€ฆ

Camila Francisco

PRO
๎˜‚๎˜‚
๎˜‚๎˜‚
๎˜‚๎˜‚
๎˜‚๎˜‚
๎˜‚

Camila Francisco ๐Ÿ“ Toronto | ๐ŸŒ Remote ๐Ÿ“ง _Email not available. Sign in: https://www.twine.net/signup_ | ๐Ÿ“ž_Phone details not available. Sign in: https://www.twine.net/signup_ _Website not available. Sign in: https://www.twine.net/signup_ Dear Hiring Team, I am excited to apply for the Animator role with your YouTube channel. With over 10 years of experience in animation and video production for film and television, I am eager to bring my storytelling and technical expertise into the digital-first space of true crime, mystery, and documentary-style content. Throughout my career, I have worked with studios such as WeFX, Atomic Cartoons, and WildBrain, where I created animation that balanced narrative clarity, pacing, and audience engagement. My background includes projects like Guillermo del Toroโ€™s Cabinet of Curiosities, Circuit Breakers, and Hello Ninja, all of which required me to interpret scripts and voice direction into visually compelling, performance-driven sequences. These same skills translate directly into producing engaging YouTube content from provided scripts and voiceovers. In addition to my 3D animation expertise, I am proficient in Adobe Premiere, After Effects, and I am learning Blender, allowing me to handle not only the animation but also the video editing and final delivery of upload-ready content. I am comfortable adapting to different animation styles, whether stylized, semi-realistic, or minimalist approaches, and I thrive in remote collaboration environments where communication and reliability are key. I am particularly drawn to this opportunity because it blends my passion for storytelling with the chance to explore more accessible, direct-to-audience formats. I believe my experience in crafting clear, impactful narratives for global platforms, combined with my technical versatility, makes me a strong candidate for your creative team. Thank you for considering my application. I would love the opportunity to share my portfolio and discuss how I can contribute to building compelling, consistent content for your channel. Best regards, Camila Franciscoโ€ฆ

Available to hire

Camila Francisco
๐Ÿ“ Toronto | ๐ŸŒ Remote
๐Ÿ“ง Email not available. Sign in: https://www.twine.net/signup
| ๐Ÿ“ž_Phone details not available. Sign in: https://www.twine.net/signup_
Website not available. Sign in: https://www.twine.net/signup

Dear Hiring Team,

I am excited to apply for the Animator role with your YouTube channel. With over 10 years of experience in animation and video production for film and television, I am eager to bring my storytelling and technical expertise into the digital-first space of true crime, mystery, and documentary-style content.

Throughout my career, I have worked with studios such as WeFX, Atomic Cartoons, and WildBrain, where I created animation that balanced narrative clarity, pacing, and audience engagement. My background includes projects like Guillermo del Toroโ€™s Cabinet of Curiosities, Circuit Breakers, and Hello Ninja, all of which required me to interpret scripts and voice direction into visually compelling, performance-driven sequences. These same skills translate directly into producing engaging YouTube content from provided scripts and voiceovers.

In addition to my 3D animation expertise, I am proficient in Adobe Premiere, After Effects, and I am learning Blender, allowing me to handle not only the animation but also the video editing and final delivery of upload-ready content. I am comfortable adapting to different animation styles, whether stylized, semi-realistic, or minimalist approaches, and I thrive in remote collaboration environments where communication and reliability are key.

I am particularly drawn to this opportunity because it blends my passion for storytelling with the chance to explore more accessible, direct-to-audience formats. I believe my experience in crafting clear, impactful narratives for global platforms, combined with my technical versatility, makes me a strong candidate for your creative team.

Thank you for considering my application. I would love the opportunity to share my portfolio and discuss how I can contribute to building compelling, consistent content for your channel.

Best regards,
Camila Francisco

See more

Language

English
Fluent
Portuguese
Fluent
Spanish; Castilian
Advanced

Work Experience

Fix Animator at Hype Animation
July 1, 2025 - August 15, 2025
Delivered final-quality polish and animation fixes for a stylized animated feature, ensuring character consistency and performance quality according to director notes and style guides. Collaborated closely with senior team members in a remote setting.
Lead 3D Animator at Relish Studios
October 1, 2023 - August 15, 2025
Directed performance animation and assigned shots for a 14-person team across a stylized episodic series. Worked closely with the director to maintain visual continuity and elevate acting moments. Delivered consistent, character-driven animation under aggressive weekly deadlines while working remotely.
3D Animator at WeFX
April 1, 2023 - August 15, 2025
Animated on high-profile shows including John Wick: Chapter 4, Cabinet of Curiosities, and What We Do in the Shadows. Supported various departments and collaborated closely with supervisors on performance enhancement and scene consistency. Balanced creative storytelling with technical accuracy across multiple shows simultaneously.
3D Animator at Snowball Studios
June 1, 2021 - August 15, 2025
Delivered 30 seconds per week of expressive, stylized character animation for a childrenโ€™s series. Interpreted storyboard intent and director notes into appealing, on-model performances. Worked within a streamlined production pipeline and consistently met deadlines.
3D Animator at WildBrain
January 1, 2021 - August 15, 2025
Animated for Blaze and the Monster Machines, focusing on energetic, kid-friendly animation with emphasis on comedic timing, clarity in posing, and storytelling through action. Delivered production-ready shots weekly in a fast-paced CG series pipeline.
3D Animator at Atomic Cartoons
June 1, 2020 - August 15, 2025
Worked on Hello Ninja and Mighty Express, creating stylized character animation in Maya with focus on appeal, timing, and consistency across episodes. Delivered 22 seconds per week of high-quality animation while adapting to evolving direction.
Fix Animator at Hype Animation
July 31, 2025 - August 20, 2025
Delivered final-quality polish and animation fixes for a stylized animated feature, maintaining character consistency and performance quality as per director notes and style guides. Collaborated closely with senior team members in a remote role.
Lead 3D Animator at Relish Studios
October 31, 2023 - August 20, 2025
Directed performance animation and assigned shots for a 14-person team across a stylized episodic series. Worked closely with the director to preserve visual continuity and elevate acting moments. Delivered consistent, character-driven animation under aggressive weekly deadlines in a remote capacity.
3D Animator at WeFX
April 30, 2023 - August 20, 2025
Animated on high-profile shows including John Wick: Chapter 4, Cabinet of Curiosities, and What We Do in the Shadows. Supported various departments and collaborated closely with supervisors on performance enhancement and scene consistency. Balanced creative storytelling with technical accuracy across multiple shows simultaneously.
3D Animator at Snowball Studios
June 30, 2021 - August 20, 2025
Delivered 30 seconds per week of expressive, stylized character animation for childrenโ€™s series. Interpreted storyboard intent and director notes into appealing, on-model performances. Worked within a streamlined production pipeline and consistently met deadlines.
3D Animator at WildBrain
January 31, 2021 - August 20, 2025
Animated for Blaze and the Monster Machines focusing on energetic, kid-friendly animation. Emphasized comedic timing, clarity in posing, and storytelling through action. Delivered production-ready shots weekly in a fast-paced CG series pipeline.
3D Animator at Atomic Cartoons
June 30, 2020 - August 20, 2025
Worked on Hello Ninja and Mighty Express using Maya to bring stylized characters to life. Focused on appeal, timing, and consistency across episodes. Delivered 22 seconds per week of high-quality animation while adapting to evolving direction.
Fix Animator at Hype Animation
April 1, 2025 - Present
Delivered final-quality polish and animation fixes for a stylized feature film, ensuring narrative clarity and visual consistency based on director's notes. Coordinated remotely across creative and production teams to meet delivery deadlines.
Lead 3D Animator at Relish Studios
October 31, 2023 - September 4, 2025
Supervised a team of 14 animators on episodic content with strong performance-driven animation. Reviewed and delivered polished sequences balancing pacing and storytelling. Adapted creative notes from client and director feedback into final-ready sequences. Troubleshot pipeline and workflow challenges in a fully remote setup.
3D Animator at WeFX
April 30, 2023 - September 4, 2025
Animated on high-profile shows including John Wick: Chapter 4, Cabinet of Curiosities, and What We Do in the Shadows. Supported various departments and collaborated closely with supervisors on performance enhancement and scene consistency. Balanced creative storytelling with technical accuracy across multiple shows simultaneously.
Animator (Various Projects) at Snowball Studios, WildBrain, Atomic Cartoons, Bardel, and others
December 31, 2023 - September 4, 2025
Produced animation for both stylized and photoreal projects, integrating scripts and direction into compelling sequences. Adapted quickly to multiple pipelines and feedback cycles across studios. Delivered content for streaming platforms with strict quality and schedule requirements.

Education

Bachelors in Marketing and Publicity at Universidade Presbiteriana Mackenzie
June 1, 2008 - August 1, 2012
Diploma in 3D Animation & VFX at Vancouver Film School
January 1, 2014 - January 1, 2014
BA in Advertising & Marketing at Universidade Presbiteriana Mackenzie
January 1, 2012 - January 1, 2012
Diploma in 3D Animation & VFX at Vancouver Film School
January 1, 2014 - August 20, 2025
BA in Advertising & Marketing at Universidade Presbiteriana Mackenzie
January 1, 2012 - August 20, 2025
Diploma in 3D Animation & VFX at Vancouver Film School
January 1, 2014 - December 31, 2014
BA in Advertising & Marketing at Universidade Presbiteriana Mackenzie
January 1, 2012 - December 31, 2012

Qualifications

Acting for Animation, Intermediate
January 1, 2016 - August 15, 2025
Production Management & Team Leadership
January 1, 2024 - August 15, 2025
Acting for Animation, Intermediate
January 1, 2016 - August 20, 2025
Production Management & Team Leadership (The PROD Bootcamp)
January 1, 2024 - August 20, 2025
Acting for Animation, Intermediate
January 1, 2016 - September 4, 2025
Production Management & Team Leadership
January 1, 2024 - September 4, 2025

Industry Experience

Media & Entertainment, Non-Profit Organization, Other, Software & Internet, Education