Hi, I'm Corbin D. Stickley, a passionate computer science student at Cornell University with a minor in Game Design. I have hands-on experience in game development, programming, and project leadership, particularly in building games with C++ and Java. I enjoy debugging technical challenges and designing gameplay systems that enhance player experience. Besides coding, I actively led large student teams in robotics projects and mentored students in programming concepts. I'm enthusiastic about collaborating on innovative projects and constantly learning new technologies in software development and game design.

Corbin Stickley

Hi, I'm Corbin D. Stickley, a passionate computer science student at Cornell University with a minor in Game Design. I have hands-on experience in game development, programming, and project leadership, particularly in building games with C++ and Java. I enjoy debugging technical challenges and designing gameplay systems that enhance player experience. Besides coding, I actively led large student teams in robotics projects and mentored students in programming concepts. I'm enthusiastic about collaborating on innovative projects and constantly learning new technologies in software development and game design.

Available to hire

Hi, I’m Corbin D. Stickley, a passionate computer science student at Cornell University with a minor in Game Design. I have hands-on experience in game development, programming, and project leadership, particularly in building games with C++ and Java. I enjoy debugging technical challenges and designing gameplay systems that enhance player experience.

Besides coding, I actively led large student teams in robotics projects and mentored students in programming concepts. I’m enthusiastic about collaborating on innovative projects and constantly learning new technologies in software development and game design.

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Experience Level

Expert
Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
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Language

English
Fluent
Japanese
Beginner
Javanese
Advanced
Amharic
Advanced

Work Experience

Game Developer at Cornell Phonetics Lab
May 1, 2024 - July 23, 2025
Implemented systems in Unity to create an online multiplayer collaborative game with recordable voice chat utilizing Unity Netcode for GameObjects. Focused development on voice chat, map generation, and player movement.
Tutor, Introduction to Computing using Python at Cornell Engineering Learning Initiatives
December 1, 2022 - July 23, 2025
Tutored concepts like recursion, call stacks, sorting algorithms, and debugging. Provided feedback and guidance to a variety of students from different coding backgrounds.

Education

Bachelor of Science at Cornell University
August 25, 2020 - May 25, 2024
Bachelors studying Computer Science, with a minor in Game Design.
Bachelor of Science at Cornell University, College of Engineering
August 1, 2020 - May 1, 2024

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Software & Internet, Education, Media & Entertainment
    paper Midnight Smack - Game

    Debugged Steam Deck & Linux builds of the game, also managed touch screen and controller input. Programmed the majority of the Day Game Mode, including level loader, quests, and main gameplay loop.
    Created inventory and item systems, and modified the main Night Game Mode to utilize these new systems.

    paper Groove that Goob - Steam Game

    Designed and implemented the Entity and Game board class infrastructure to efficiently manage game data. Programmed an advanced moving camera, enabling full control of how the camera moves in the game. Created a level loader and initializer, to facilitate the addition of new content and speed up game development. Awarded Most Innovative Game and tied for 2nd in Audience Favorite at GDIAC Showcase (2023).