I’m an animator and 3D artist.
I completed my studies in Computer Animation at Sheridan College, specializing in Maya and Unreal Engine. My coursework included learning MEL scripting, rigging, mastering body kinematics, and creating appealing poses with a keen focus on realism and weight. Moreover, I have collaborated effectively on numerous group projects during my education, emphasizing clear communication and problem-solving skills.
Additionally, I hold a Master’s degree in Architecture, where I developed a strong ability to design harmonious and aesthetically pleasing spaces with meticulous attention to detail. My experience at ABIC (Advanced Building Innovation Company) and CIMS( Carleton Immersive Media Studio), sharpened my ability to thrive within fast-paced environments with tight deadlines and taught me to quickly adapt to new software and pipelines. These skills are complemented by my time as an art teacher, both privately and in high school settings, where I imparted the fundamentals and principles of art to students along with the understanding of creating appealing compositions.
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