Available to hire
Hi, I’m Carlos Ponce de León de Medrano, a technical game designer focused on systems and level design. I love building robust gameplay mechanics and crafting engaging, well-balanced levels for games developed in jams and academic projects.
Here is a link to my portfolio:
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Skills
Experience Level
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Language
Spanish; Castilian
Fluent
English
Fluent
Work Experience
Independent Game Developer at Self-employed
January 1, 2023 - November 24, 2025Developed and prototyped gameplay systems and level design for multiple projects and academic exercises using Unreal Engine 4/5, Godot, and Unity. Authored comprehensive game design docs, defined core mechanics, and implemented initial balancing and pacing. Created and tested prototypes to explore level layouts, enemy spawns, and progression, and documented rules for level systems to guide future development.
Game Designer / Web Designer at Bola 13 Studios
January 1, 2022 - November 24, 2025Contributed to game design, level design, and frontend/graphic assets; collaborated with art and programming teams; prototyped features; created 2D/3D assets; maintained documentation; helped with UI/UX in a small studio environment.
Education
Master's Degree in Game Design at Caen Graphic and Web Designer
January 1, 2023 - December 31, 2024Bachelor's Degree in Audio Visual Communication at Universidad de la Coruña
January 1, 2020 - December 31, 2024Qualifications
Master's Degree in Game Design
January 1, 2023 - December 31, 2024Bachelor's Degree in Audio Visual Communication
January 1, 2020 - December 31, 2024Industry Experience
Gaming, Software & Internet, Media & Entertainment, Education
Skills
Experience Level
Expert
Expert
Expert
Expert
Expert
Expert
Expert
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