Hi, I’m Daniel Giglio—a Senior Software Engineer focused on building robust UI architectures and high-performance tooling. I’ve designed and implemented core UI architecture, collaborated with UI/UX teams to create solid authoring tools, and translated prototype UI features into sustainable, production-ready systems using C++.
With experience at Phoenix Labs, FortStars, Magic Fuel Games, and Unbroken Studios, I’ve rebuilt UI ecosystems, integrated external frameworks to extend engine capabilities, and built flexible tooling that helps designers prototype quickly. I’m passionate about performance, cross-team collaboration, and mentoring others to ship delightful software.
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