I am a 3D animator with 7 years of experience in previs and postvis production for major studio projects. At The Third Floor, I worked in fast-moving production environments where I animated shots, revised work from notes, organized scene files, and helped translate creative direction into clear visual storytelling. I have experience working in Maya and Unreal Engine, and I am comfortable handling feedback, managing production files, and keeping animation work organized through changing project needs.
I am seeking freelance 3D animation work focused on character animation, storytelling, and stylized visual content. I enjoy collaborating remotely with teams, embracing feedback, and adapting to different studios’ styles while ensuring animation supports the story.
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