Hi, I'm Daniel Moreira Braga de Lima, a Brazilian 3D Generalist with over 20 years of experience in commercials, film, and VFX. I specialize in modeling, texturing, and lighting, and I've collaborated with major studios across Brazil and internationally, including Sonic 3 for Paramount in the United States, working remotely with global teams and aligning with international production standards. Beyond technical skills, I bring strong production leadership, ensuring projects meet deadlines, budgets, and creative direction. I am passionate about building visually striking worlds, maintaining clear communication with directors, and guiding teams toward excellence at every production stage.

Daniel Moreira Braga de Lima

Hi, I'm Daniel Moreira Braga de Lima, a Brazilian 3D Generalist with over 20 years of experience in commercials, film, and VFX. I specialize in modeling, texturing, and lighting, and I've collaborated with major studios across Brazil and internationally, including Sonic 3 for Paramount in the United States, working remotely with global teams and aligning with international production standards. Beyond technical skills, I bring strong production leadership, ensuring projects meet deadlines, budgets, and creative direction. I am passionate about building visually striking worlds, maintaining clear communication with directors, and guiding teams toward excellence at every production stage.

Available to hire

Hi, I’m Daniel Moreira Braga de Lima, a Brazilian 3D Generalist with over 20 years of experience in commercials, film, and VFX. I specialize in modeling, texturing, and lighting, and I’ve collaborated with major studios across Brazil and internationally, including Sonic 3 for Paramount in the United States, working remotely with global teams and aligning with international production standards.

Beyond technical skills, I bring strong production leadership, ensuring projects meet deadlines, budgets, and creative direction. I am passionate about building visually striking worlds, maintaining clear communication with directors, and guiding teams toward excellence at every production stage.

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Language

Portuguese
Fluent
English
Advanced

Work Experience

3D Generalist at 4Bravo Comunicações
June 27, 2005 - June 27, 2005
3D modelling (3ds Max and Maya), lighting, animation, compositing (After Effects), editing (Premiere) and texture work (Photoshop) for TV and commercials.
3D Generalist at Animgrafis
November 30, 2005 - November 30, 2005
3D modelling, animation, lighting; compositing, effects (After Effects); editing (Premiere) and texturing (Photoshop).
Environment & Objects Modeller / Lighting at Start Desenhos Animados
July 31, 2007 - July 31, 2007
Film environment and objects modelling, lighting and animation (Maya); texturing (Photoshop); post production and compositing (After Effects).
3D Generalist (TV commercials) at Laruccia
August 1, 2012 - August 1, 2012
Modelling and lighting (Maya and Zbrush); texturing (Photoshop).
Freelance 3D Artist at Creatura 3D
January 26, 2008 - January 26, 2008
Modelling, lighting and animation (Maya); texturing (Photoshop); post production and compositing (After Effects).
Freelance 3D Artist at Cine Avenida
April 21, 2006 - April 21, 2006
Animation (Maya); post production and compositing (After Effects).
Freelance 3D Artist at Dínamo Filmes
February 1, 2010 - November 21, 2025
Simulation (RealFlow) and rendering (Maya).
3D Generalist at ÁtomoVFX
April 1, 2013 - April 1, 2013
TV commercials, 3D generalist (Maya and Zbrush); texturing (Photoshop, Mudbox, BodyPaint3D); compositing (Nuke and After Effects).
Lead 3D Generalist at Big Studios
March 1, 2022 - March 1, 2022
Lead 3D Generalist on a TV commercial project; overseeing modeling, texturing, lighting and rendering pipelines.
3D Environment Artist at Agora Studio
April 1, 2023 - April 1, 2023
Remote work from Canada for Sonic 3 movie; environment art, 3ds Max, Maya, Zbrush; texturing (Photoshop, Mudbox, BodyPaint3D); compositing (Nuke, After Effects).
3D Generalist at Plural Imagem e Som
November 1, 2023 - November 21, 2025
Remote work on TV commercials; 3D Generalist (3ds Max, Maya, Zbrush); texturing (Substance Painter, Photoshop); compositing (After Effects).

Education

MBA in Strategic Business Management at UniDBSCO – Centro Universitário UniDomBosco, Brazil
January 11, 2030 - January 1, 2019
MBA in Strategic People Management at Fundação Getúlio Vargas (FGV), Brazil
January 11, 2030 - January 1, 2020
1-year anatomical drawing course at Escola de Arte de São Paulo
January 11, 2030 - November 21, 2025
Zbrush advanced modelling course at Alex Oliver
January 11, 2030 - November 21, 2025
3 years sculpture at Cícero D’vila
January 11, 2030 - November 21, 2025

Qualifications

MBA in Strategic Business Management
January 11, 2030 - January 1, 2019
MBA in Strategic People Management
January 11, 2030 - January 1, 2020

Industry Experience

Media & Entertainment, Professional Services