Hi, I'm Darcy, a product designer specializing in 0-to-1 and AI experiences, finishing my MS at NYU. I'm currently at Opus Clip, designing editing flows for an AI video editor, building prototypes, running usability tests, and shaping the Beta release scope. Before that, I designed a 0-to-1 AI recruiting platform at Moka HR SaaS, where I built a calibration system for recruiter-AI collaboration that hit 43% adoption and took user satisfaction from 20% to 86%. I've also shipped e-commerce redesigns, mobile apps, and nonprofit products. What makes me stand out: I don't just put interfaces on AI, I design how humans and AI learn from each other. That's a different kind of UX thinking, and it's what I bring to every project.

Lixing Lu

Hi, I'm Darcy, a product designer specializing in 0-to-1 and AI experiences, finishing my MS at NYU. I'm currently at Opus Clip, designing editing flows for an AI video editor, building prototypes, running usability tests, and shaping the Beta release scope. Before that, I designed a 0-to-1 AI recruiting platform at Moka HR SaaS, where I built a calibration system for recruiter-AI collaboration that hit 43% adoption and took user satisfaction from 20% to 86%. I've also shipped e-commerce redesigns, mobile apps, and nonprofit products. What makes me stand out: I don't just put interfaces on AI, I design how humans and AI learn from each other. That's a different kind of UX thinking, and it's what I bring to every project.

Available to hire

Hi, I’m Darcy, a product designer specializing in 0-to-1 and AI experiences, finishing my MS at NYU.
I’m currently at Opus Clip, designing editing flows for an AI video editor, building prototypes, running usability tests, and shaping the Beta release scope. Before that, I designed a 0-to-1 AI recruiting platform at Moka HR SaaS, where I built a calibration system for recruiter-AI collaboration that hit 43% adoption and took user satisfaction from 20% to 86%. I’ve also shipped e-commerce redesigns, mobile apps, and nonprofit products.
What makes me stand out: I don’t just put interfaces on AI, I design how humans and AI learn from each other. That’s a different kind of UX thinking, and it’s what I bring to every project.

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Work Experience

Product Design Contractor at Opus Clip
December 1, 2025 - Present
Crafted end-to-end editing flows beyond prompting for an AI video editor, improving adoption and export rates. Built 10+ high-fidelity prototypes across template-based editing patterns for AI-generated video output. Identified gaps in the post-generation editing experience through usability testings, reshaping the Beta release scope.
Product Design Contractor at Moka HR SaaS
September 1, 2025 - January 1, 2026
Shipped 0-to-1 AI agent talent search platform, achieving 43% adoption rate and NPS score of 30. Elevated user satisfaction from 20% to 86% by designing a recruiter-AI alignment flow and translating complex AI outputs into clear and actionable information design. Drove iterative user research and competitive analysis, positioning the AI agent as a recruiter entry point into Moka's broader hiring system.
UI/UX & Brand Strategy Intern at Aphrodite Brands Group
June 1, 2025 - December 1, 2025
Owned end-to-end mobile app design for an AI-powered styling product, partnering with engineering from research through implementation. Increased sales 63% by redesigning the desktop and mobile e-commerce experience and evolving the visual system. Secured 5 brand partnerships and activated 100+ influencers through social media outreach.
UI/UX Design Intern at Reindeers Forever Gifts
September 1, 2024 - November 1, 2024
Delivered a full donation user flow from discovery to payment confirmation, testing with 50 participants and achieving 88% intent-to-use rate. Reduced completion time 28% and increased conversion 56% by streamlining transitions and making key choices visible. Raised SUS from 51 to 72 by resolving navigation confusion and comparison overload through iterative testing. Shaped an early-stage concept into a 0-to-1 community homepage, achieving 72% adoption rate and 56% user retention. Synthesized 60+ user interviews into high-priority features, driving cross-functional partnership. Restructured information architecture and navigation, defining layouts and design specifications that evolved the visual system.
UI/UX Design Intern at The Citizen Project at Roosevelt Island
September 1, 2022 - March 1, 2023

Education

Master of Science in Integrated Design & Media at New York University
September 1, 2024 - May 1, 2026
Bachelor of Fine Arts in Game Design at New York University
September 1, 2020 - May 1, 2024

Qualifications

Add your qualifications or awards here.

Industry Experience

Software & Internet, Media & Entertainment, Retail, Professional Services