I'm an experienced software engineer with an emphasis in video games, user interface engineering, and software architecture. I have a deep passion for both games and building quality, maintainable code that can support ongoing development in the future. Additionally, I bring exceptional communication and teamwork skills to the table thanks to my early experiences with debate and more recent experience as a program manager.

David Setser

PRO

I'm an experienced software engineer with an emphasis in video games, user interface engineering, and software architecture. I have a deep passion for both games and building quality, maintainable code that can support ongoing development in the future. Additionally, I bring exceptional communication and teamwork skills to the table thanks to my early experiences with debate and more recent experience as a program manager.

Available to hire

I’m an experienced software engineer with an emphasis in video games, user interface engineering, and software architecture. I have a deep passion for both games and building quality, maintainable code that can support ongoing development in the future. Additionally, I bring exceptional communication and teamwork skills to the table thanks to my early experiences with debate and more recent experience as a program manager.

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Experience Level

Expert
Expert
Expert
Intermediate

Language

English
Fluent

Work Experience

UI Engineer at Bungie
January 1, 2019 - January 1, 2022
Engineered features within Destiny 2’s proprietary C++ UI system with a focus on the director and map. Implemented new systems to create player-facing experiences and ease development. Expanded functionality within existing systems to support new features. Collaborated with technical designers in UI creation. Navigated a large and legacy code base with limited documentation. Emphasized maintainability and long-term viability. Contributed to engineering practices by improving documentation, onboarding materials, and running the UI engineering community of practice meetings. Provided player-centric feedback based on personal experience and community input.
Technical Program Manager at Bungie
January 1, 2022 - January 1, 2024
Led mobile team members in the development of Destiny 2’s mobile companion app. Ran team rituals including standups and regular 1-1s to maintain team health. Managed team backlog and work item tracking in TFS and Jira. Collaborated with engineers, designers, and external stakeholders to design and plan features. Coordinated dependencies with Bungie.net web/framework teams as well as game teams working on the core Destiny 2 experience. Provided player-centric feedback based on experiences and community input.
Trans@Bungie Lead and Member at Bungie
January 1, 2021 - January 1, 2024
Created, led, and participated in the Trans@Bungie Inclusion Club. Organized the creation of Bungie’s second inclusion, diversity, and equity (ID&E) group. Served as Trans@Bungie’s lead for the first few years, organizing meetings and coordinating team efforts to make Bungie and their games a better place for trans employees and players. Collaborated with other inclusion groups and Bungie’s full-time ID&E staff for events and intersectional work.
Software Development Engineer 2, Power BI at Microsoft
January 1, 2014 - January 1, 2019
Implemented a wide variety of systems and features for data visualizations. Architected systems for animation and interactivity within visuals. Designed systems to handle mathematically intensive layout. Innovated commonly used systems in visual layer to improve performance and code quality. Established patterns for using the D3 open source software for rendering.
Assistant Debate Coach at Alta High School
January 1, 2011 - January 1, 2013
Taught debate subjects including public speaking, writing, rhetoric, logic, and philosophy. Critiqued written cases, speeches, and practice rounds to help students improve. Attended tournaments both local and national as a judge for debates.

Education

Bachelor of Science (BS) in Computer Science, emphasis in Entertainment Arts and Engineering at University of Utah
January 11, 2030 - May 6, 2026

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Software & Internet, Media & Entertainment, Professional Services, Other

Experience Level

Expert
Expert
Expert
Intermediate

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