I am a 3D designer and visual artist with over a decade of experience creating photorealistic imagery for product, marketing, and entertainment applications. My background includes high-end visual production at studios such as Disney, Sony Imageworks, and DreamWorks, where precision, realism, and visual clarity were critical. I specialize in translating physical products into compelling 3D visuals that highlight design, material accuracy, and functional detail. I work efficiently in remote environments, communicate clearly throughout the process, and deliver production-ready renders optimized for both digital and print marketing.

David Kersey

I am a 3D designer and visual artist with over a decade of experience creating photorealistic imagery for product, marketing, and entertainment applications. My background includes high-end visual production at studios such as Disney, Sony Imageworks, and DreamWorks, where precision, realism, and visual clarity were critical. I specialize in translating physical products into compelling 3D visuals that highlight design, material accuracy, and functional detail. I work efficiently in remote environments, communicate clearly throughout the process, and deliver production-ready renders optimized for both digital and print marketing.

Available to hire

I am a 3D designer and visual artist with over a decade of experience creating photorealistic imagery for product, marketing, and entertainment applications. My background includes high-end visual production at studios such as Disney, Sony Imageworks, and DreamWorks, where precision, realism, and visual clarity were critical. I specialize in translating physical products into compelling 3D visuals that highlight design, material accuracy, and functional detail. I work efficiently in remote environments, communicate clearly throughout the process, and deliver production-ready renders optimized for both digital and print marketing.

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Language

English
Fluent

Work Experience

Founder & Creative Lead at Hundred Out
January 1, 2022 - Present
Built a golf-tech and lifestyle brand blending sport, technology, and entertainment; directed branding, UI/UX design, visual content, and apparel development; integrated AI tools for concept design, product rendering, image generation, and marketing automation; developed AI-assisted workflows for UI prototyping, promotional content creation, and motion design; managed app development, partnerships, investor materials, and digital ecosystem strategy.
CFX Hair Lead at Sony Pictures ImageWorks
January 1, 2021 - January 1, 2023
Co-led the hair team for Spider-Man: Across the Spider-Verse; managed simulation and grooming workflows; mentored artists; improved shot pipelines and consistency.
Look Development Artist at Disney Feature Animation
January 1, 2009 - January 1, 2015
Developed look development for hero characters and environments (Tangled, Frozen, Wreck-It Ralph); converted Frozen hair shading assets from Renderman to Hyperion for Frozen Fever to ensure franchise consistency; contributed to a specialized team handling complex simulation and shading for Rapunzel’s iconic hair sequences.
Character FX Artist at DreamWorks Animation
January 1, 2023 - January 1, 2024
Produced hair and cloth simulations for Kung Fu Panda 4 and Trolls Band Together; designed simulation rigs; managed performance consistency across high-detail hero sequences.

Education

BFA, Computer Animation at Savannah College of Art and Design
January 11, 2030 - February 17, 2026

Qualifications

Academy Award – Best Animated Feature (Frozen)
January 11, 2030 - February 17, 2026
Academy Award – Best Animated Feature (Feast)
January 11, 2030 - February 17, 2026

Industry Experience

Media & Entertainment