Available to hire
I’m a senior motion graphics designer with 20+ years of experience delivering high-end animation, compositing, and visual design across film, broadcast, and gaming. I love turning creative concepts into polished cinematic sequences—from film trailers and title designs to VR game interfaces and corporate infographics. I’m known for reliability, technical precision, and a healthy dose of creative flair under tight deadlines.
I thrive on transforming ideas into compelling visuals and enjoy collaborating with teams to deliver standout work on time and on brief.
Experience Level
Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
Beginner
Beginner
Beginner
Beginner
Language
English
Fluent
Work Experience
Part-time Lecturer in Motion Graphics and Animation at North Kent College
July 1, 2021 - July 1, 2021Lecturing 16-19 year olds and teaching UAL Level 2 and Level 3 Extended Diploma in Motion Graphics and Animation; delivering industry-standard software training and inspiring lessons/workshops.
In-game Motion Graphic Artist at Super Massive Games
November 1, 2018 - November 1, 2018Responsible for all in-game motion graphic content for Shattered State, a cinematic interactive VR game for mobile.
Motion Graphics Artist / Title Designer at Reuters
January 1, 2018 - January 1, 2018Created motion graphics and title sequences for news, sport, and feature programming.
Director at FlyFaction
April 1, 2017 - April 1, 2017Directed project work including Doctor Who: The Eternity Clock game trailers; film and TV title sequences; design-driven corporate marketing videos; and infographic videos.
Freelance Designer / Motion Graphics Artist at The Creative Partnership
November 1, 2013 - November 1, 2013Freelance design and animation for cinema/television trailers, film title sequences, anti-piracy campaigns, and various motion graphics projects across film marketing and advertising.
Freelance at Jump
July 31, 2010 - July 31, 2010Designed the winning TV title sequence pitch for ‘Odd One In’, including storyboard and logo, and stayed on to animate the project.
Pre-visualisation Artist at Microsoft Game Studios
June 1, 2009 - June 1, 2009Pre-visualisation for Kinectimals – one of the first titles for launch with the Xbox Kinect.
Freelance Designer at Wurmsers
May 1, 2009 - May 1, 2009Sport title sequences and sport graphics for live broadcasts.
Cutscenes / Marketing & HUD Designer at Electronic Arts
May 1, 2009 - May 1, 2009Cutscenes, marketing videos, menu and HUD design for several titles, including Harry Potter, Monopoly, and Battlefield 2: Modern Combat; EA’s first Xbox 360 release.
Freelance at This Is Real Art
January 31, 2007 - January 31, 2007MTV idents (freelance).
Designer / Animator at Picture Production Company
October 1, 2003 - October 1, 2003Designed and animated corporate logos; created animation for film trailers and TV spots; title sequences; compositing and effects; training junior team members.
Freelance Motion Graphics Artist at Self-employed / Freelance
October 1, 2003 - November 7, 2025Delivering high-end animation, compositing, and visual design across film, broadcast, and gaming, including film trailers, title designs, VR game interfaces, and corporate infographics for a diverse client base.
Production / Showreel Specialist at Quantel
January 1, 2000 - January 1, 2000Trained and demonstrated Quantel systems globally; produced marketing and showreel content.
Graphics / Tech Producer at L!VE TV
June 1, 1999 - June 1, 1999Part of a small team responsible for station graphics and idents; 3D graphics for the 1998 Cable Guide Awards; directed live action shoots for title sequences; editing and compositing.
Education
L2 and L3 Extended Diploma in Motion Graphics and Animation at North Kent College
January 1, 2021 - July 1, 2021Qualifications
Industry Experience
Media & Entertainment, Gaming, Software & Internet, Education
Experience Level
Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
Beginner
Beginner
Beginner
Beginner
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