David Dunn

ProAvailable to hire

I am a self-motivated, proactive creative leader with 13 years of experience in 3D and 2D animation and visual development.

About

I am a self-motivated, proactive creative leader with 13 years of experience in 3D and 2D animation and visual development. I have advanced expertise in using cutting-edge animation and graphics software to create visual narratives for games and films. I am an intuitive artist who excels at self-management and leading teams to successful project and asset deliverables. Passionate about constantly learning and mastering new technologies, tools, marketing strategies, industry trends, design theories, and creative thinking modes.

I strongly believe in the power of communication, cross-functional teamwork, and constructive feedback. I maintain professionalism and punctuality with excellent time management skills, consistently meeting critical deadlines on time and within budget. My work spans animation, VFX, UI motion, 3D production, character design, and creative leadership roles, supporting projects across gaming, film, marketing, and education sectors.

  • 12 years' experience
  • Joined December 2024

Industry experience

  • Gaming
  • Media & Entertainment
  • Software & Internet
  • Professional Services
  • Government
  • Education
  • Non-Profit Organization

Work experience· 18 roles

Senior Technical Artist · N3TWORK StudiosDec 2024 – Aug 2025 · 9 mos

Directed visual effects and animation efforts using Spine, After Effects, Procreate, and Unity for campaign maps and minigames. Created UI motion and VFX from storyboards to implementation and developed 2.5D sprite sheet particles from 3D assets improving user interaction. Provided critical feedback on character design, animation, and visual effects as part of feedback groups.

Senior Technical Artist · N3TWORK StudiosDec 2024 – Jul 2025 · 8 mos

Created, owned, and directed visual effects and animated characters using Spine, After Effects, and Procreate for campaign maps and minigame backgrounds. Concepted and implemented UI Motion/VFX for in-game features from storyboard/animatics to Unity. Developed 2.5D sprite sheet particles from 3D assets for in-game UI, enhancing user experience. Provided actionable critiques for character design, animation, and VFX as part of feedback groups.

Senior Technical Artist · N3TWORK StudiosDec 2024 – Jul 2025 · 8 mos

Created, owned and directed visual effects and animated characters using Spine, After Effects, and Procreate for campaign maps and minigame backgrounds. Concepted and implemented UI Motion/VFX for in game features from storyboard/animatics to Unity. Developed 2.5D sprite sheet particles from 3D assets for in-game UI, enhancing user experience. Provided actionable critiques for character design, animation, and VFX as part of feedback groups.

Character Animator · FunkitronDec 2019 – Aug 2025 · 5 yrs 9 mos
Character Animator · FunkitronDec 2019 – Jul 2025 · 5 yrs 8 mos
Character Animator · FunkitronDec 2019 – Jul 2025 · 5 yrs 8 mos
Marketing Creative Lead / Cinematic Artist · Beamable (formerly Disruptor Beam)Dec 2017 – Aug 2025 · 7 yrs 9 mos
Marketing Creative Lead / Cinematic Artist · Beamable (formerly Disruptor Beam)Dec 2017 – Jul 2025 · 7 yrs 8 mos

Education· 8

Bachelor of Fine Arts · University of the Incarnate Word2011 – 2014
Associates · San Antonio College2007 – 2009
Bachelor of Fine Arts · University of the Incarnate Word2013
Associates of Arts · San Antonio College2030 – 2025

Certifications and awards· 6

Founding Member - Pajarito Film Club2030 – 2025
Volunteer Workshop Leader - YMCA Teen Club2030 – 2025
Best Style - Sub-Optimal Something Awful Game Dev Challenge2015 – 2025
Game Design Award - Source of Sol University of the Incarnate Word2013 – 2025

Hire David Dunn today

Post a job and invite David, or contact them directly. No hidden commission.

Post a job