Hi, I'm Decen Ng, a Lead Producer and Unity Developer focused on building interactive virtual environments, games, and client-facing applications. I specialize in Unity (C#) scripting and Spatial.io, and I enjoy turning ideas into polished experiences across VR, mobile, and web. I have over a year of hands-on experience leading teams, managing scope, and delivering projects on schedule while collaborating with cross-functional teams. I thrive on learning new tools and technologies and am always eager to adopt new programming languages when necessary. I excel at coordinating work using Agile methodologies, mentoring teammates, and liaising with clients to ensure clear scope, timelines and deliverables.

Decen Ng

Hi, I'm Decen Ng, a Lead Producer and Unity Developer focused on building interactive virtual environments, games, and client-facing applications. I specialize in Unity (C#) scripting and Spatial.io, and I enjoy turning ideas into polished experiences across VR, mobile, and web. I have over a year of hands-on experience leading teams, managing scope, and delivering projects on schedule while collaborating with cross-functional teams. I thrive on learning new tools and technologies and am always eager to adopt new programming languages when necessary. I excel at coordinating work using Agile methodologies, mentoring teammates, and liaising with clients to ensure clear scope, timelines and deliverables.

Available to hire

Hi, I’m Decen Ng, a Lead Producer and Unity Developer focused on building interactive virtual environments, games, and client-facing applications. I specialize in Unity (C#) scripting and Spatial.io, and I enjoy turning ideas into polished experiences across VR, mobile, and web. I have over a year of hands-on experience leading teams, managing scope, and delivering projects on schedule while collaborating with cross-functional teams.

I thrive on learning new tools and technologies and am always eager to adopt new programming languages when necessary. I excel at coordinating work using Agile methodologies, mentoring teammates, and liaising with clients to ensure clear scope, timelines and deliverables.

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Experience Level

Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
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Language

English
Fluent
Chinese
Fluent
Malay
Advanced
Japanese
Intermediate

Work Experience

Unity Developer at The Doodle People LLP
March 1, 2024 - Present
Designed and implemented interactive 3D virtual worlds using Unity with Spatial.io SDK. Scripted user interactions, UI systems, and animations across VR, mobile, and web. Collaborated with multidisciplinary teams using tools like Github, Google Drive and Notion to coordinate and complete projects.
Lead Producer at The Doodle People LLP
May 1, 2025 - Present
Led a team of 3 developers, mentoring 2 team members on Unity Game Engine and project workflow. Managed production pipelines from planning to delivery for client-facing projects using agile project management methodology. Liaised with external contractors and clients to ensure clear scope, timeline and deliverables.

Education

Master of Information Technology (IT & Games Design) at James Cook University Singapore
March 1, 2022 - March 1, 2023
Bachelor of Computer Science (Game and Mobile Development) at University of Wollongong
June 1, 2019 - January 1, 2022

Qualifications

First Aid & CPR trained
January 11, 2030 - January 13, 2026

Industry Experience

Gaming, Software & Internet, Media & Entertainment, Professional Services