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I am Cemre Ozkurt, a visionary Art Director and Lead 3D Character Artist with over 20 years of experience in AAA and indie game production, cinematic art direction, and real-time 3D design. I am based in San Francisco and have led creative teams across AR, mobile, PC, console, and film projects.
I specialize in building high-end character pipelines, mentoring creative teams, and defining visual identity for award-winning titles. I unite artistic innovation with production efficiency across console, mobile, AR, and film projects. My approach blends imagination with emotion to craft memorable characters and experiences that resonate with audiences worldwide.
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