DL

Denis Lyubchenko

Available to hire

Unity developer with 3+ years of hands-on game development experience, including shipped commercial projects and team-based production.

About

Unity developer with 3+ years of hands-on game development experience, including shipped
commercial projects and team-based production.

I specialize in gameplay systems, AI behavior, physics & vehicle control, UI, and quest
mechanics — essentially everything that makes a game feel alive. I’ve worked across the
full development cycle: from concept and architecture to implementation, polish, and release.

My strongest recent work is TheLastMinutesToDie — a top-down vehicle action roguelike built
in a team of 5 at Lesta Games Academy. I owned the core gameplay systems: vehicle physics
and controls, enemy AI, boss AI, interactive tutorial, quest system, item drop mechanics,
and the complete in-game UI.

Before that, I developed a match-3 strategy game for GameDev Goethe 2024 — an international
game jam — integrating a neural network for dynamic AI opponents. The project was acquired
by INNOVATIVE RM GROUP.

I also published two games on Yandex Games: a top-down battle arena and a tower defense
title, both built and shipped independently.

I’m currently looking for a full-time Unity Developer role (remote or on-site), and I’m
open to opportunities worldwide.

Tech: Unity 2D/3D · C# · AI/Pathfinding · Physics · UI Toolkit · DOTween ·
ScriptableObjects · MVC/MVP · SOLID · Git

  • 2 years' experience
  • Joined June 2026

Languages

  • EnglishAdvanced
  • RussianFluent

Industry experience

  • Gaming
  • Software & Internet
  • Media & Entertainment

Work experience

Game Developer · Yandex GamesJul 2024 – Present · 2 yrs 5 mos

Developed and successfully published two games on the Yandex Games platform (currently delisted; source code available on request). Meow-Quack Battle — a dynamic top-down battle arena featuring a free-for-all mode where players fight each other and upgrade weapons. Drac Collector! — a fast-paced tower defense game where players control mag es to protect a city from dragons, block fireballs with a shield, and upgrade weapons by blending offensive and defensive strategies.

Education· 5

Bachelor's degree in Software Engineering · University of Science and Technologies2030 – 2026
GeekBrains Game Developer Courses · GeekBrains2024 – 2026
Unity / Game Developer · Skillbox2023 – 2026
Pro Web Unity Game Developer · ProWeb2023 – 2026

Certifications and awards

GeekBrains Game Developer Courses2024 – 2026
Skillbox Unity / Game Developer2023 – 2026
Pro Web Unity Game Developer2023 – 2026

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