Devan Limoges
Hi, I’m Devan Limoges, an environment artist focused on creating high-quality 3D models and textures using industry tools for game and film pipelines.
About
Hi, I’m Devan Limoges, an environment artist focused on creating high-quality 3D models and textures using industry tools for game and film pipelines. I enjoy building detailed environment props and dressing scenes to help shots feel believable, readable, and production-ready.
I’ve gained experience through hands-on roles where I modeled and textured environment assets, optimized workflows, and contributed to real project needs like asset preparation and scene layout. I’m continuing to grow my skills in 3D modeling and texturing, and I love collaborating with teams to bring environments to life—cleanly, efficiently, and with strong attention to quality.
- 1 year's experience
- Joined September 2026
Industry experience
- Education
- Media & Entertainment
- Gaming
Work experience
Supported the creation of in-game environments for the game the studio is working on by helping make assets. Participated in modeling, sculpting, and texturing environment assets as part of the production pipeline.
Assisted with warehousing operations supporting shipments by taking in computers from partner companies and updating them for use with restricted access. Organized the warehouse to optimize space and scanned products for shipping and receiving workflows. Modeled and textured environment props for a sequence in a developing in-development short film, including laying out and setting dressing for each shot in the sequence.
Education
Hire Devan Limoges today
Post a job and invite Devan, or contact them directly. No hidden commission.

