Hi, I’m Robert Kennerson, a Software Engineer and Game Developer with a focus on building engaging multiplayer experiences and robust tooling. I enjoy turning player feedback into polished mechanics, balancing systems, and delivering scalable code. I’m proficient with C++, C#, Python, and Unity, and I apply SOLID principles, test-driven development, and performance optimization to every project.
Completing a degree in Simulation Science, Games, and Animation at Embry-Riddle Aeronautical University December 2025 I’ve shipped RTS and turn-based titles, designed branching narratives, and led development efforts from concept to delivery. I value collaboration, clear coding standards, and creative problem solving.
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