I am an Independent Researcher and 3D Specialist with over 4 years of experience in developing high-quality animations and Blender add-ons. My unique background in high-level AI research merges seamlessly with my passion for 3D animation, driving my commitment to innovate in this exciting field.
I take pride in my projects, particularly those that integrate real-time AI with 3D tools, and I’m dedicated to teaching others these cutting-edge techniques through workshops and collaborations.
Additionally, with over four years of experience as an audio/visual technician and audio engineer, I’m dedicated to providing high-quality experiences to audiences in both live and recorded settings.
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This is a Blender addon that uses Google’s Mediapipe Face Landmarker to map facial expressions onto a 3D character in real time. The addon provides influence bars for each region of the face, giving the user full control over how much the 3D face moves relative to the actor’s face. The addon and demo video is available on my GitHub page: https://www.twine.net/signin
This is a Blender addon that uses István Sárándi’s Metrabs 3D pose estimation model in Blender to capture a person’s movements, and realistically apply them to multiple characters in the 3D space. The addon and a demo video is available on my GitHub page: https://www.twine.net/signin
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