I am an Independent Researcher and 3D Specialist with over 4 years of experience in developing high-quality animations and Blender add-ons. My unique background in high-level AI research merges seamlessly with my passion for 3D animation, driving my commitment to innovate in this exciting field. I take pride in my projects, particularly those that integrate real-time AI with 3D tools, and I'm dedicated to teaching others these cutting-edge techniques through workshops and collaborations. Additionally, with over four years of experience as an audio/visual technician and audio engineer, I'm dedicated to providing high-quality experiences to audiences in both live and recorded settings.

Daniel Williams

I am an Independent Researcher and 3D Specialist with over 4 years of experience in developing high-quality animations and Blender add-ons. My unique background in high-level AI research merges seamlessly with my passion for 3D animation, driving my commitment to innovate in this exciting field. I take pride in my projects, particularly those that integrate real-time AI with 3D tools, and I'm dedicated to teaching others these cutting-edge techniques through workshops and collaborations. Additionally, with over four years of experience as an audio/visual technician and audio engineer, I'm dedicated to providing high-quality experiences to audiences in both live and recorded settings.

Available to hire

I am an Independent Researcher and 3D Specialist with over 4 years of experience in developing high-quality animations and Blender add-ons. My unique background in high-level AI research merges seamlessly with my passion for 3D animation, driving my commitment to innovate in this exciting field.
I take pride in my projects, particularly those that integrate real-time AI with 3D tools, and I’m dedicated to teaching others these cutting-edge techniques through workshops and collaborations.
Additionally, with over four years of experience as an audio/visual technician and audio engineer, I’m dedicated to providing high-quality experiences to audiences in both live and recorded settings.

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Experience Level

Expert
Expert
Intermediate

Language

English
Fluent
Chinese
Intermediate

Work Experience

Audio/Visual Technician at BASIS Scottsdale
January 1, 2022 - Present
Logged over 400 hours in technical production, integrating Python and C++ scripts to automate stage lighting and sound cues.

Education

High School Diploma at BASIS Scottsdale
August 1, 2020 - May 20, 2026

Qualifications

Add your qualifications or awards here.

Industry Experience

Media & Entertainment, Education, Software & Internet
    uniE608 Secrets of the Lost Republic Preview
    This is the beginning to a scene I've been working on recently. I personally 3D modelled both characters as well as the terrain and the HDRI. The motion capture from this short clip is all done using my VIPER Blender Mocap addon. animator
    paper VIPER Blender Facial Motion Capture (Blender Addon)

    This is a Blender addon that uses Google’s Mediapipe Face Landmarker to map facial expressions onto a 3D character in real time. The addon provides influence bars for each region of the face, giving the user full control over how much the 3D face moves relative to the actor’s face. The addon and demo video is available on my GitHub page: https://www.twine.net/signin

    paper VIPER Blender Mocap (Blender Addon)

    This is a Blender addon that uses István Sárándi’s Metrabs 3D pose estimation model in Blender to capture a person’s movements, and realistically apply them to multiple characters in the 3D space. The addon and a demo video is available on my GitHub page: https://www.twine.net/signin