I'm a Senior Full Stack Game Engineer with over 7 years of experience in high-performance mobile architectures, Unity multiplayer systems, and scalable backend services. I’ve shipped high-quality, large-scale products for 80M+ users worldwide and consistently optimize platforms for speed and reliability. I excel in C#, Unity, and mobile networking, with hands-on expertise in server-authoritative multiplayer, real-time synchronization, and on-device AI inference. I enjoy mentoring teams, designing scalable cloud and edge solutions, and delivering engaging XR, mobile, and web experiences.

Dhananjay Jagdish Dubey

I'm a Senior Full Stack Game Engineer with over 7 years of experience in high-performance mobile architectures, Unity multiplayer systems, and scalable backend services. I’ve shipped high-quality, large-scale products for 80M+ users worldwide and consistently optimize platforms for speed and reliability. I excel in C#, Unity, and mobile networking, with hands-on expertise in server-authoritative multiplayer, real-time synchronization, and on-device AI inference. I enjoy mentoring teams, designing scalable cloud and edge solutions, and delivering engaging XR, mobile, and web experiences.

Available to hire

I’m a Senior Full Stack Game Engineer with over 7 years of experience in high-performance mobile architectures, Unity multiplayer systems, and scalable backend services. I’ve shipped high-quality, large-scale products for 80M+ users worldwide and consistently optimize platforms for speed and reliability.

I excel in C#, Unity, and mobile networking, with hands-on expertise in server-authoritative multiplayer, real-time synchronization, and on-device AI inference. I enjoy mentoring teams, designing scalable cloud and edge solutions, and delivering engaging XR, mobile, and web experiences.

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Experience Level

Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
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Work Experience

Research Assistant (Mixed Reality) at New Jersey Institute of Technology
June 1, 2024 - May 1, 2025
Implemented a Hybrid Cloud solution using Unity, MRTK, and HoloLens 2, reducing latency by 65% (to sub-200 ms) to enable real-time interaction. Designed a scalable service stack with an NGINX Load Balancer and multiple Flask/CUDA apps to ensure high availability and a P95 latency under 250 ms for up to 25 simultaneous users. Created on-device AI inference using YOLOv9 and TensorRT for performance-critical mobile hardware.
Unity Developer (Freelance) at KNS Technologies
May 1, 2023 - July 1, 2023
Built physics-based co-op game Kitchen Chaos using Unity NetCode for GameObjects to provide server-authoritative movement and interactions and engineered high-performance WebGL and OpenGL pipelines.
Senior Unity Developer at Language Your Way Pty Ltd
June 1, 2020 - July 1, 2021
Designed multi-layer educational games with the use of Python and AWS backend services to enable real-time classroom simulation. Developed proximity-based interactions and 3D avatar rigging to increase user engagement by 30%.
Software Developer at IDZ Digital Pvt Ltd
March 1, 2017 - September 1, 2019
Led a team of 5 to build a 3D Multiplayer Snake & Ladder game (10M+ downloads) using Unity Game Engine, leveraging the Python plugin for lobby matchmaking, room management, and turn-based state synchronization. Solo-developed Carrom Trick Shot, implementing synchronized physics and real-time multiplayer logic across Android and iOS.

Education

MS in Computer Science at New Jersey Institute of Technology
September 1, 2023 - May 1, 2025
BE in Computer Engineering at Mumbai University
August 1, 2011 - July 1, 2015

Qualifications

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Industry Experience

Gaming, Software & Internet, Education, Media & Entertainment, Professional Services