Available to hire
Hi, I’m Konstantinos Makris. I’m a game developer who loves turning ideas into fun, polished experiences for mobile and PC. I work with Unity 3D and Blender to design gameplay mechanics, UI, and art assets. I’m motivated, curious, and enjoy collaborating across disciplines to ship engaging projects.
With a physics background and a hands-on mindset, I thrive on learning new tech, shipping games on Steam and Google Play, and applying my skills to cross-functional teams. I’m always eager to take on new challenges and grow as a developer and designer.
Skills
Experience Level
Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Language
English
Fluent
Work Experience
UK Games Fund – Transfuser Program at UK Games Fund
September 1, 2022 - October 4, 2025Participated in a 3-member team; responsibilities included game development and marketing; maintained and organized project files and documentation.
Team Member at UK Games Fund – Tranzfuser Program
September 1, 2022 - October 4, 2025Worked as part of a 3-member team. Responsibilities included game development and marketing. Maintained and organized project files and documentation.
Independent Deep Learning Projects at Personal Project
January 1, 2021 - PresentDeep learning projects using Python with Jupyter, Git, and JetBrains Rider to learn and experiment with models.
Independent Game Developer
November 1, 2020 - PresentReleased games on Steam and Google Play Store; worked on a mobile game with an implemented crypto in-app purchase mechanic.
Self-Employed Game Developer at Chessers Studio
November 1, 2020 - PresentDeveloped 2D and 3D games for Android using Unity 3D and Blender; designed and implemented game mechanics, user interfaces, and game logic; created and integrated plugins and third-party assets into games; produced game assets and animations using Blender; made promotional videos.
Independent Game Developer
November 1, 2020 - PresentReleased games on Steam and Google Play Store. Developed a mobile game with an implemented crypto coin (POQ) to purchase in-app products.
Self-Employed Game Developer at Chessers Studio
November 1, 2020 - PresentDeveloped 2D and 3D games for Android using Unity 3D and Blender. Designed and implemented game mechanics, user interfaces, and game logic. Created and integrated plugins and third-party assets into games. Produced game assets and animations using Blender. Created promotional videos.
Education
BSc in Physics with Nuclear Technology at University of the West of Scotland, Glasgow
January 1, 2018 - January 1, 2021BSc in Physics with Nuclear Technology at University of the West of Scotland
January 1, 2018 - January 1, 2021Qualifications
Programmer – UK Games Fund (UKGF)
January 11, 2030 - October 4, 2025Game Designer – UK Games Fund (UKGF)
January 11, 2030 - October 4, 2025Programmer – UK Games Fund (UKGF)
May 1, 2022 - September 1, 2022Game Designer – UK Games Fund (UKGF)
May 1, 2022 - September 1, 2022Industry Experience
Gaming, Software & Internet, Media & Entertainment, Education, Professional Services
Skills
Experience Level
Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
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