Available to hire
I’m 3D Character Artist, I work in the Games industry since
2018, already teaching and contributing my knowledge.
I have knowledge of several software on the market, I
have ease of adapting the workflow and the process of
creating characters.
I have knowledge of Zbrush, Marvelous Designer, Maya,
Blender, 3ds Max, Topogun, RizomUV, Substance Painter,
Marmoset, 3dCoat, Unreal and Unity.
Currently I participated in the Walking Dead - Destinies
project, released in 2023, and I also participate in the
game Golden Tides.
Experience Level
Language
English
Intermediate
Work Experience
3D Generalist at Fire Games Studio
July 31, 2022 - July 31, 20223D Generalist responsible for character creation and environment modeling, creating environments based on concepts, making UVs, and texturing the models.
3D Character Artist at Flux Games
September 30, 2023 - September 30, 2023Character creation based on concepts; UVs/texturing for models.
3D Character Artist - Stylized Character Creation at Psychedelic Games
March 31, 2025 - March 31, 2025Stylized character creation based on concepts; UV mapping and hand-painting textures.
Game Instructor at Microcamp
April 30, 2022 - April 30, 2022Teach to create characters for games; do UV texturing of characters; teach how to create environments for games; program shaders and particles in Unreal.
Game Instructor at Digital Torus
August 19, 2019 - August 19, 2019Teach to create characters for games; UV texturing; teach to create environments; program shaders and particles in Unreal.
Game Instructor at Digital Arts Projekt
July 31, 2018 - July 31, 2018Teach to create characters for games; UV texturing; environment creation; shader and particle programming in Unreal.
Education
at Universidade Federal da Bahia
January 1, 2010 - December 31, 2016Qualifications
Industry Experience
Gaming, Media & Entertainment, Software & Internet
Experience Level
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