Diogo Gomes
I’m Diogo Gomes, a 3D Character Artist working in the Games industry since 2018. I love creating memorable characters and believable environments, and I enjoy teaching and sharing my knowledge with others.
About
I’m Diogo Gomes, a 3D Character Artist working in the Games industry since 2018. I love creating memorable characters and believable environments, and I enjoy teaching and sharing my knowledge with others.
I work with a wide set of tools (ZBrush, Maya, Blender, 3ds Max, Unreal Engine, Unity) and have contributed to projects like Walking Dead - Destinies (2023) and Golden Tides. I’m comfortable collaborating on concept-driven pipelines and sharing expertise with peers and students.
- 4 years' experience
- Joined July 2025
Skills· 10
Languages
- EnglishIntermediate
Industry experience
- Gaming
- Media & Entertainment
- Software & Internet
Work experience· 11 roles
Character creation based on the concepts; hand-painted textures the models.
Character creation based on concepts; UV mapping and hand-painted textures.
Character creation based on the concepts; make UVs, texturing the models.
Education
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