As a 3D Animator with professional experience in Canada, I specialize in character performance, animation principles, and cinematic storytelling. As a VFX Animator at Pixomondo and Soho VFX, I worked on high-profile projects including Ballerina, Star Trek: Section 31, Halo and Logan. I focus on creating believable motion and polished animations that bring stories to life. My core strengths include Maya, motion capture workflows, and animation fundamentals. I work well with different teams to ensure animations integrate smoothly throughout the production pipeline. I also have experience working with animations in Unreal Engine, which gives me flexibility in real-time 3D environments. Beyond body mechanics, I'm skilled in facial animation and lip-sync using keyframe techniques. This allows me to deliver expressive performances that support narrative-driven content for cinematic sequences. I'm confident that my solid foundation in timing, weight, character expression, and storytelling would bring real value to your projects. Thanks,

DK Lee

As a 3D Animator with professional experience in Canada, I specialize in character performance, animation principles, and cinematic storytelling. As a VFX Animator at Pixomondo and Soho VFX, I worked on high-profile projects including Ballerina, Star Trek: Section 31, Halo and Logan. I focus on creating believable motion and polished animations that bring stories to life. My core strengths include Maya, motion capture workflows, and animation fundamentals. I work well with different teams to ensure animations integrate smoothly throughout the production pipeline. I also have experience working with animations in Unreal Engine, which gives me flexibility in real-time 3D environments. Beyond body mechanics, I'm skilled in facial animation and lip-sync using keyframe techniques. This allows me to deliver expressive performances that support narrative-driven content for cinematic sequences. I'm confident that my solid foundation in timing, weight, character expression, and storytelling would bring real value to your projects. Thanks,

Available to hire

As a 3D Animator with professional experience in Canada, I specialize in character performance, animation principles, and cinematic storytelling.
As a VFX Animator at Pixomondo and Soho VFX, I worked on high-profile projects including Ballerina, Star Trek: Section 31, Halo and Logan. I focus on creating believable motion and polished animations that bring stories to life. My core strengths include Maya, motion capture workflows, and animation fundamentals. I work well with different teams to ensure animations integrate smoothly throughout the production pipeline.
I also have experience working with animations in Unreal Engine, which gives me flexibility in real-time 3D environments. Beyond body mechanics, I’m skilled in facial animation and lip-sync using keyframe techniques. This allows me to deliver expressive performances that support narrative-driven content for cinematic sequences.
I’m confident that my solid foundation in timing, weight, character expression, and storytelling would bring real value to your projects.

Thanks,

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Experience Level

Language

English
Advanced
Korean
Fluent

Work Experience

3D Animator, VFX Animator at Pixomondo
October 8, 2025 - January 16, 2025
Senior Animator at Snowball Studio
October 8, 2025 - Present
VFX animator at Sinking Ship Entertainment Inc.
September 3, 2018 - December 15, 2020
CG animator at SOHO VFX
October 5, 2015 - September 3, 2018
CG Animator at Pipeline Studios
February 13, 2013 - November 14, 2014

Education

Bachelor of Applied Arts, Animation at Sheridan College
September 3, 2007 - May 27, 2011
Digital Media Arts - Diploma at Seneca College
January 9, 2006 - August 17, 2007

Qualifications

Add your qualifications or awards here.

Industry Experience

Media & Entertainment

Experience Level

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