I am a skilled 3D Specialist and Game Developer with extensive experience across character design, animation, rigging, and game development. I have successfully developed unique character concepts, led 3D modeling efforts, and contributed to gameplay mechanics and AI combat systems. My work spans both character artistry and full game development, highlighting a deep passion for creative and technical excellence. Throughout my career, I have taken on multiple roles including lead developer, character artist, animator, and teacher's assistant. I excel in collaborating with teams to deliver engaging gameplay experiences and also support and mentor students to achieve their academic and professional goals. I use a variety of software tools and programming skills to bring interactive, immersive projects to life.

Domenic Luccarelli

I am a skilled 3D Specialist and Game Developer with extensive experience across character design, animation, rigging, and game development. I have successfully developed unique character concepts, led 3D modeling efforts, and contributed to gameplay mechanics and AI combat systems. My work spans both character artistry and full game development, highlighting a deep passion for creative and technical excellence. Throughout my career, I have taken on multiple roles including lead developer, character artist, animator, and teacher's assistant. I excel in collaborating with teams to deliver engaging gameplay experiences and also support and mentor students to achieve their academic and professional goals. I use a variety of software tools and programming skills to bring interactive, immersive projects to life.

Available to hire

I am a skilled 3D Specialist and Game Developer with extensive experience across character design, animation, rigging, and game development. I have successfully developed unique character concepts, led 3D modeling efforts, and contributed to gameplay mechanics and AI combat systems. My work spans both character artistry and full game development, highlighting a deep passion for creative and technical excellence.

Throughout my career, I have taken on multiple roles including lead developer, character artist, animator, and teacher’s assistant. I excel in collaborating with teams to deliver engaging gameplay experiences and also support and mentor students to achieve their academic and professional goals. I use a variety of software tools and programming skills to bring interactive, immersive projects to life.

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Experience Level

Expert
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
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Language

English
Fluent
Japanese
Beginner

Work Experience

Ruinwaker - Character Artist at DarkCrest Studios
August 31, 2024 - July 29, 2025
Developed character concepts for a roster of over 20 unique characters. Spearheaded the 3D modeling, texturing, rigging, and animation of 2 NPC characters. Contributed to core gameplay elements revolving around enemy combat and AI. Produced 50+ models and props for level design in both maps over the course of 3 months.
Lead Developer at Pigeon Entertainment
July 31, 2025 - July 29, 2025
Sole developer of the title Chronos Shift. Conceptualized and executed a fresh, story-driven game with interactive gameplay mechanics. Designed and integrated 12+ unique gameplay mechanics, creating an entertaining and invigorating experience. Handled the writing, level design, enemy design, gameplay design, sound design, and animation for a comprehensive, 4 hour long campaign.
Teacher’s Assistant at Kansas City Art Institute
August 31, 2024 - July 29, 2025
Oversaw and managed a bootcamp-class curriculum for 20+ students. Worked one on one with individuals to help them achieve their academic goals. Collaborated with a full-time professor on scheduling and assignments. Helped students obtain college credit through their time in-program.

Education

Bachelors of Fine Arts : Animation at Kansas City Art Institute
August 27, 2021 - May 18, 2025

Qualifications

Presidential Honors list for Academic Achievement
August 27, 2021 - May 18, 2025

Industry Experience

Gaming, Education, Media & Entertainment, Software & Internet