Hybrid Art Director / Technical Director with 17+ years shipping high-fidelity 3D environments, visual content, and the production pipelines that make them possible. I move fluently between visual storytelling (concept, illustration, 3D, motion, art direction) and the technical backbone (Python tooling, real-time engines, GPU rendering, automation, AI-assisted workflows). Trained at CAE on certified, frame-budget-critical simulation programs — comfortable owning both the look and the toolchain that delivers it. I am the rare director who can sit in a look-dev review in the morning and rewrite the Python exporter in the afternoon — bridging art direction and technical direction in one role.

Don Chungath Jacob

Hybrid Art Director / Technical Director with 17+ years shipping high-fidelity 3D environments, visual content, and the production pipelines that make them possible. I move fluently between visual storytelling (concept, illustration, 3D, motion, art direction) and the technical backbone (Python tooling, real-time engines, GPU rendering, automation, AI-assisted workflows). Trained at CAE on certified, frame-budget-critical simulation programs — comfortable owning both the look and the toolchain that delivers it. I am the rare director who can sit in a look-dev review in the morning and rewrite the Python exporter in the afternoon — bridging art direction and technical direction in one role.

Available to hire

Hybrid Art Director / Technical Director with 17+ years shipping high-fidelity 3D environments, visual content, and the production pipelines that make them possible. I move fluently between visual storytelling (concept, illustration, 3D, motion, art direction) and the technical backbone (Python tooling, real-time engines, GPU rendering, automation, AI-assisted workflows). Trained at CAE on certified, frame-budget-critical simulation programs — comfortable owning both the look and the toolchain that delivers it.

I am the rare director who can sit in a look-dev review in the morning and rewrite the Python exporter in the afternoon — bridging art direction and technical direction in one role.

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Experience Level

Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
Intermediate
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Language

English
Fluent
French
Advanced
Hindi
Advanced

Work Experience

Integration Specialist at CAE.inc
September 14, 2008 - April 20, 2026
Integration Specialist — Visual Systems & Pipelines at CAE Simulation Technologies
April 2, 2023 - Present
Direct end-to-end integration of visual content into real-time image generators—owning quality bar, look consistency, and on-device commissioning across full-flight and mission training devices. Prototyped AI-assisted creative workflows (generative assets, automated QA, prompt-driven tooling) and folded them into existing art & engineering pipelines. Diagnosed cross-discipline issues across rendering, shading, lighting, networking, and GPU hardware; delivered structured technical & visual assessments. Modularized legacy art pipelines—decoupling DCC tools, exporters, and runtime consumers for cloud/containerized deployment.
Technical Direction — Visual Content & 3D Pipelines at CAE Simulation Technologies
June 1, 2019 - March 1, 2023
Built and optimized large-scale 3D environment and visual-database pipelines with Python automation, validation tooling, and GPU-accelerated rendering for training devices. Set the visual bar for terrain, lighting, atmospherics, and asset fidelity; reviewed artist output against frame-budget, memory, and certification constraints. Modernized DCC-to-engine workflows (Maya/3ds Max/Photoshop → real-time IG), reducing manual steps and standardizing ground-truth outputs. Evaluated emerging generative-AI asset and procedural content tools for pipeline integration.
Art Director — Reel at CAE Simulation Technologies
January 1, 2016 - December 31, 2019
Led a multi-disciplinary team of artists and TDs delivering high-fidelity 3D environments for defence simulators—owning style guides, look-dev, and technical standards. Drove concept, illustration, 3D, and motion work to ensure alignment with certification and performance constraints.
Visual Database Production — Designer I & II at CAE Simulation Technologies
January 1, 2008 - December 31, 2016
Produced high-fidelity 3D environments, textures, and lighting setups used in certified training devices. Owned shot-level art direction for airport & terrain databases, ensuring correct composition, mood, and atmospheric continuity; performed root-cause analysis across the art-to-runtime toolchain.
Integration Specialist — Visual Systems & Pipelines at CAE Inc.
April 2, 2023 - Present
Direct end-to-end integration of visual content into real-time image generators — owning quality bar, look consistency, and on-device commissioning across full-flight and mission training devices. Prototype AI-assisted creative workflows (generative assets, automated QA, prompt-driven tooling) and fold them into existing art & engineering pipelines. Diagnose cross-discipline issues across rendering, shading, lighting, networking, and GPU hardware; deliver structured technical & visual assessments. Modularize legacy art pipelines — decoupling DCC tools, exporters, and runtime consumers for cloud / containerized deployment.
Technical Direction — Visual Content & 3D Pipelines at CAE Inc.
June 2, 2019 - March 1, 2023
Built and optimized large-scale 3D environment and visual-database pipelines with Python automation, validation tooling, and GPU-accelerated rendering for training devices. Set the visual bar for terrain, lighting, atmospherics, and asset fidelity; reviewed artist output against frame-budget, memory, and certification constraints. Modernized DCC-to-engine workflows (Maya / 3ds Max / Photoshop → real-time IG), reducing manual steps and standardizing ground-truth outputs. Evaluated emerging generative-AI asset and procedural content tools for inclusion in the production pipeline.

Education

Master’s in Information Technology at Sikkim Manipal University
January 11, 2030 - May 4, 2026
Diploma in Animation at Toon School Animation Academy
January 11, 2030 - May 4, 2026
Bachelor’s in Commerce at Bangalore University
January 11, 2030 - May 4, 2026
Master's in Information Technology at Sikkim Manipal University
January 11, 2030 - May 4, 2026
Diploma in Animation Tools at Animation Academy
January 11, 2030 - May 4, 2026
Bachelor's in Commerce at Bangalore University
January 11, 2030 - May 4, 2026

Qualifications

Best Team Award — CAE
January 1, 2016 - May 4, 2026
Customer Satisfaction Award — CAE
January 1, 2013 - May 4, 2026
Consistent Quality Award — CAE
January 1, 2010 - May 4, 2026
Best Team Award — CAE
January 1, 2016 - May 4, 2026
Customer Satisfaction Award — CAE
January 1, 2013 - May 4, 2026
Consistent Quality Award — CAE
January 1, 2010 - May 4, 2026

Industry Experience

Gaming, Software & Internet, Media & Entertainment, Government, Manufacturing, Professional Services

Experience Level

Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
Intermediate
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