I'm Eduardo Amengual, a game designer and developer with a passion for crafting experiences in both video and board games. In my freelance work, I balance personal projects with client collaborations, always pushing myself to explore new ideas and refine my approach to interactive entertainment. I’ve had the opportunity to contribute to a variety of projects, from developing game systems and user interfaces for popular multiplayer games to designing narrative-driven mechanics and intricate puzzles. My experience spans from mobile VR simulations to turn-based RPGs on PC, where I integrated complex narrative structures and core gameplay using tools like Articy. With a strong foundation in Unity and C#, I approach each project with creativity and an analytical mindset, always aiming to deliver thoughtful, impactful player experiences. I’m also comfortable working with diverse design tools like Figma, Photoshop, and Blender, which help me bring ideas to life visually and technically. I thrive in collaborative environments, where my problem-solving skills and adaptability make me a valuable team player, able to move fluidly between technical and creative demands. I'm committed to growing in this field, driven by curiosity and a genuine love for games.

Eduardo Amengual

I'm Eduardo Amengual, a game designer and developer with a passion for crafting experiences in both video and board games. In my freelance work, I balance personal projects with client collaborations, always pushing myself to explore new ideas and refine my approach to interactive entertainment. I’ve had the opportunity to contribute to a variety of projects, from developing game systems and user interfaces for popular multiplayer games to designing narrative-driven mechanics and intricate puzzles. My experience spans from mobile VR simulations to turn-based RPGs on PC, where I integrated complex narrative structures and core gameplay using tools like Articy. With a strong foundation in Unity and C#, I approach each project with creativity and an analytical mindset, always aiming to deliver thoughtful, impactful player experiences. I’m also comfortable working with diverse design tools like Figma, Photoshop, and Blender, which help me bring ideas to life visually and technically. I thrive in collaborative environments, where my problem-solving skills and adaptability make me a valuable team player, able to move fluidly between technical and creative demands. I'm committed to growing in this field, driven by curiosity and a genuine love for games.

Available to hire

I’m Eduardo Amengual, a game designer and developer with a passion for crafting experiences in both video and board games. In my freelance work, I balance personal projects with client collaborations, always pushing myself to explore new ideas and refine my approach to interactive entertainment.

I’ve had the opportunity to contribute to a variety of projects, from developing game systems and user interfaces for popular multiplayer games to designing narrative-driven mechanics and intricate puzzles. My experience spans from mobile VR simulations to turn-based RPGs on PC, where I integrated complex narrative structures and core gameplay using tools like Articy.

With a strong foundation in Unity and C#, I approach each project with creativity and an analytical mindset, always aiming to deliver thoughtful, impactful player experiences. I’m also comfortable working with diverse design tools like Figma, Photoshop, and Blender, which help me bring ideas to life visually and technically. I thrive in collaborative environments, where my problem-solving skills and adaptability make me a valuable team player, able to move fluidly between technical and creative demands.

I’m committed to growing in this field, driven by curiosity and a genuine love for games.

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Experience Level

Expert
Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
Beginner
Beginner
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Language

English
Advanced
Spanish; Castilian
Fluent
Catalan; Valencian
Fluent

Work Experience

Add your work experience history here.

Education

Higher Technician in Computer Application Development at IES Francesx de Borja Moll
November 13, 2024 - June 30, 2012

Qualifications

Game Design Certificate
November 13, 2024 - March 2, 2016
Narrative Design and Videogame Script
November 13, 2024 - May 26, 2019
Narrative Design and Videogame Script
May 3, 2019 - May 26, 2019

Industry Experience

Gaming, Software & Internet

Experience Level

Expert
Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
Beginner
Beginner
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