I’m a Narrative Designer and Game Writer with over three years of experience creating immersive, player-driven stories and branching dialogue for indie studios and academic projects. I hold an MFA in Creative Writing and a certification in Conversational Design, and I combine narrative strategy with technical skills using tools like Articy Draft, Unreal Engine, and AI workflows. My experience spans various genres, from designing lore and branching objectives for MOBAs and RPGs to writing character-focused scripts for dating simulators. Derrick excels at cross-disciplinary collaboration, working with developers, artists, and voice actors to align story bibles and emotional beats with gameplay. Whether refining AI character models or conducting narrative playtests, my goal is to deliver high-quality worldbuilding and a consistent tone that enhance player engagement.
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