I'm Daniel, a technical sound designer in my final semester studying Computer Science Games at the University of Southern California, graduating in December 2025. Throughout my numerous student projects and internship at Amazing Seasun Games, I've had the opportunity to collaborate with teams across various disciplines to design, implement, and optimize audio systems using Wwise, Unreal Engine 5, and Blueprints. A project I worked on, DuoQ, recently won the G.A.N.G. Student Game Sound Design Award at the 2025 G.A.N.G. Student Game Music and Sound Design Competition, which recognizes sound design and sound implementation. Website: _Website not available. Sign in: https://www.twine.net/signup_

Daniel Yu

I'm Daniel, a technical sound designer in my final semester studying Computer Science Games at the University of Southern California, graduating in December 2025. Throughout my numerous student projects and internship at Amazing Seasun Games, I've had the opportunity to collaborate with teams across various disciplines to design, implement, and optimize audio systems using Wwise, Unreal Engine 5, and Blueprints. A project I worked on, DuoQ, recently won the G.A.N.G. Student Game Sound Design Award at the 2025 G.A.N.G. Student Game Music and Sound Design Competition, which recognizes sound design and sound implementation. Website: _Website not available. Sign in: https://www.twine.net/signup_

Available to hire

I’m Daniel, a technical sound designer in my final semester studying Computer Science Games at the University of Southern California, graduating in December 2025.

Throughout my numerous student projects and internship at Amazing Seasun Games, I’ve had the opportunity to collaborate with teams across various disciplines to design, implement, and optimize audio systems using Wwise, Unreal Engine 5, and Blueprints. A project I worked on, DuoQ, recently won the G.A.N.G. Student Game Sound Design Award at the 2025 G.A.N.G. Student Game Music and Sound Design Competition, which recognizes sound design and sound implementation.

Website: Website not available. Sign in: https://www.twine.net/signup

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Experience Level

Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
Intermediate

Language

English
Fluent

Work Experience

Sound Design Intern at Amazing Seasun Games
August 1, 2025 - September 26, 2025
Delivered high-quality sound effects and integrated 60+ SFX, music, and VO assets into Unreal Engine 5 using Wwise and Unreal Blueprints. Designed, implemented, and optimized interactive audio systems in Wwise and Unreal Blueprints that adapt to the player state, creating a dynamic and fast-paced gameplay experience.

Education

Bachelor of Science in Computer Science (Games) at University of Southern California
January 11, 2030 - December 1, 2025

Qualifications

Winner of the Sound Design Award in the 2025 G.A.N.G. Student Game Music & Sound Design Competition
September 9, 2025 - September 9, 2025
Finalist for “Best Sound Design for an Indie Game” at the 23rd Annual Game Audio Network Guild Awards
March 20, 2025 - March 20, 2025

Industry Experience

Gaming, Software & Internet, Media & Entertainment

Experience Level

Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
Intermediate

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