Hi, I'm Evan! I'm a multimedia designer who specializes in technical game design and graphic design. I studied Games, English, and Computer Science at the University of Utah. I've been making games since before I could read, and I'm obsessed with the way people interface with media. My design methodology is built on the rational principles of industrial, graphic, and architectural design: Every problem and restraint is an opportunity to learn and innovate! With experience designing, engineering, and producing modular systems for games at small to game mid-sized studios, I'm excited to encounter new challenges and bring new experiences to my players.

Evie Alley

Hi, I'm Evan! I'm a multimedia designer who specializes in technical game design and graphic design. I studied Games, English, and Computer Science at the University of Utah. I've been making games since before I could read, and I'm obsessed with the way people interface with media. My design methodology is built on the rational principles of industrial, graphic, and architectural design: Every problem and restraint is an opportunity to learn and innovate! With experience designing, engineering, and producing modular systems for games at small to game mid-sized studios, I'm excited to encounter new challenges and bring new experiences to my players.

Available to hire

Hi, I’m Evan! I’m a multimedia designer who specializes in technical game design and graphic design. I studied Games, English, and Computer Science at the University of Utah.

I’ve been making games since before I could read, and I’m obsessed with the way people interface with media. My design methodology is built on the rational principles of industrial, graphic, and architectural design: Every problem and restraint is an opportunity to learn and innovate! With experience designing, engineering, and producing modular systems for games at small to game mid-sized studios, I’m excited to encounter new challenges and bring new experiences to my players.

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Experience Level

Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
Intermediate

Language

English
Fluent

Work Experience

Multimedia Designer at Alleydot Digital Design
June 1, 2025 - Present
Work directly with clients to create digital assets which define their brand.
Systems Designer at Graviton Games
April 1, 2025 - August 1, 2025
Collaborated across design, art, and engineering teams to develop a technical implementation strategy for a Unreal Engine 5 video game.
Technical Designer at Soup Ladle Studio
September 1, 2024 - April 1, 2025
Designed and implemented systems for a game demo in Unity which merged language-learning mechanics with metroidvania-inspired exploration.
Technical Designer at Theatour Team
July 31, 2022 - December 29, 2022
Developed modular systems and developer tools in Unity and C# for a location-based 3D AR educational mobile game.
Creative Producer at Skateboard Ninja Team
December 31, 2021 - April 29, 2022
Directed a fully remote cross-functional team in building and launching Skateboard Ninja, a 2.5D momentum-based platformer, from concept through public release.
Design Lead at Infinite Digital Monkeys LLC
August 1, 2023 - June 1, 2024
Led product design for Syke, an adventure-puzzle game developed by a 31-person studio from prototype through to distribution, earning an 84% “Very Positive” rating on Steam with over 30,000 downloads.

Education

Bachelor of Science in Games at University of Utah
August 1, 2019 - May 1, 2024
Minor in Computer Science, Minor in English

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Media & Entertainment

Experience Level

Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
Intermediate

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