Hi. I am an accomplished composer, producer, and sound designer with a strong background in film, media, and video game music. Holding a Ph.D. in Film Music, an MSc in Sound and Music for Interactive Games, and a Bachelor of Arts in Music with a focus on popular music and technology, I possess a unique blend of academic expertise and practical experience with notable contributions to video game industry publications and a successful track record of music productions, live performances and audio engineering. I am passionate about my work and always eager to collaborate with talented people contributing in creating memorable and impactful experiences. You can explore more about me at _Website not available. Sign in: https://www.twine.net/signup_ or visit my official webpage for more info and audiovisual examples at _Website not available. Sign in: https://www.twine.net/signup_

Evangelos Chouvardas

Hi. I am an accomplished composer, producer, and sound designer with a strong background in film, media, and video game music. Holding a Ph.D. in Film Music, an MSc in Sound and Music for Interactive Games, and a Bachelor of Arts in Music with a focus on popular music and technology, I possess a unique blend of academic expertise and practical experience with notable contributions to video game industry publications and a successful track record of music productions, live performances and audio engineering. I am passionate about my work and always eager to collaborate with talented people contributing in creating memorable and impactful experiences. You can explore more about me at _Website not available. Sign in: https://www.twine.net/signup_ or visit my official webpage for more info and audiovisual examples at _Website not available. Sign in: https://www.twine.net/signup_

Available to hire

Hi. I am an accomplished composer, producer, and sound designer with a strong background in film, media, and video game music.

Holding a Ph.D. in Film Music, an MSc in Sound and Music for Interactive Games, and a Bachelor of Arts in Music with a focus on popular music and technology, I possess a unique blend of academic expertise and practical experience with notable contributions to video game industry publications and a successful track record of music productions, live performances and audio engineering.

I am passionate about my work and always eager to collaborate with talented people contributing in creating memorable and impactful experiences.

You can explore more about me at Website not available. Sign in: https://www.twine.net/signup or visit my official webpage for more info and audiovisual examples at Website not available. Sign in: https://www.twine.net/signup

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Work Experience

Add your work experience history here.

Education

Doctor of Philosophy (PhD) | Film Music at University of Huddersfield, UK
October 8, 2013 - June 10, 2022
Master of Science (MSc) | Sound & Music in Interactive Games at Leeds Beckett University, UK
October 18, 2020 - May 24, 2012
Received scholarship from Alexander S. Onassis Foundation.
Bachelor of Arts (BA Hons) | Music, Popular Music & Music Technology at Liverpool Hope University, UK
September 10, 2009 - June 10, 2009
Bachelor of Arts (BMus), Certificate in Creative Music Technology at University of Huddersfield, UK
September 8, 2003 - May 18, 2006

Qualifications

Certificate in Intermediate-Advanced Piano Studies
April 8, 1998
- Hellenic Conservatory of Greece, Athens (Greece) - ABRSM Level 6
Advanced Theory & Harmony Diploma
May 28, 1998
Hellenic Conservatory of Greece, Athens (Greece)
Instrument Diploma | Bouzouki, Greek Ethnic Instrument
May 27, 1999
Philippos Nakas Conservatory | Berklee College of Music, Athens (Greece)

Industry Experience

Gaming, Media & Entertainment, Education, Other
    paper 'The Game Audio Tutorial' book (R.Stevens, R. Raybould, L)

    | Composition, recording, sound design.
    | Demonstrate several different case scenarios for ‘The Game Audio Tutorial’ book.
    | Game audio implementation (Wwise, Fmod).

    uniE608 Children's Interactive Book
    | Music composition & production | Theatrical plays / Narration / Songs Book Title: 'Parathyro stin Ekpaideysi tou Paidiou'. Issue 95, January-February 2016. Publisher: Orion, Greece. music instrumental voiceover beat vocal jingle soundtrack master
    paper 'Game Audio Implementation' book (R.Stevens, R. Raybould, L)

    | Composition, recording, sound design.

    | Demonstrate different case scenarios for video games’ music/audio implementation.

    | Remote team work | continuous video conferencing & exchanging files.

    | Game audio implementation engines (Wwise, Fmod).

    | Released December 2015
    | Publisher(s): Focal Press.

    https://www.twine.net/signin

    paper Music Artist, Performer | Athens 2004 Olympic Games, Athens (Greece)

    Live performance in the opening ceremony of Athens 2004 Olympic Games

    paper Music Artist, Performer | European Capital of Culture, 2000 Hanover World Exposition

    Representing Greek music in live concerts with a variety of famous Greek artists.

    paper Music Artist, Performer | European Capital of Culture | 1998 Lisbon World Exposition

    Representing Greek music in live concerts with a variety of famous Greek artists.

    paper Private Music Tutor & Guest Lecturer

    | Private teaching sessions (composition, orchestration, various string instruments)

    | Guest seminars in music colleges & schools.