I’m Evangelos Chouvardas, a music composer, sound designer, and music producer based in Greece, with PhD-qualified research in film music and practical experience implementing audio in Wwise and FMOD. My work spans film scoring, video game music, theater projects, and library-style production, combining strong musical storytelling with detailed sound craft. I enjoy building music and sound for collaborative creative teams—whether working remotely with directors, performers, and developers or producing and engineering from the studio. From live recording and A/V synchronization to orchestration, arrangement, and full production, I aim to create immersive audio experiences grounded in both tradition and modern production workflows.…

Evangelos Chouvardas

I’m Evangelos Chouvardas, a music composer, sound designer, and music producer based in Greece, with PhD-qualified research in film music and practical experience implementing audio in Wwise and FMOD. My work spans film scoring, video game music, theater projects, and library-style production, combining strong musical storytelling with detailed sound craft. I enjoy building music and sound for collaborative creative teams—whether working remotely with directors, performers, and developers or producing and engineering from the studio. From live recording and A/V synchronization to orchestration, arrangement, and full production, I aim to create immersive audio experiences grounded in both tradition and modern production workflows.…

Available to hire

I’m Evangelos Chouvardas, a music composer, sound designer, and music producer based in Greece, with PhD-qualified research in film music and practical experience implementing audio in Wwise and FMOD. My work spans film scoring, video game music, theater projects, and library-style production, combining strong musical storytelling with detailed sound craft.

I enjoy building music and sound for collaborative creative teams—whether working remotely with directors, performers, and developers or producing and engineering from the studio. From live recording and A/V synchronization to orchestration, arrangement, and full production, I aim to create immersive audio experiences grounded in both tradition and modern production workflows.

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Language

English
Fluent
Greek, Modern
Fluent

Work Experience

Composer | Producer at Athens Theatrical Stage
January 15, 2026 - March 26, 2026
La Voix Humaine - Jean Cocteau (Theatrical Play). Main theme scoring, production.
Associate Producer | Studio Associate at Analomix Recording Studio
January 1, 2014 - Present
Provide studio support and creative production for recording and release workflows, including music composition, arrangement, sound design, audio editing, and live sound engineering.
Composer | Sound Designer | Producer
October 1, 2013 - Present
Compose, arrange, record, and produce music across diverse genres and audiovisual projects. Perform game audio implementation and sound design, including library music production and ongoing audio deliverables tailored to creative briefs.
Composer | Sound Designer at Game Audio Implementation Book
June 3, 2013 - September 25, 2013
Game Audio Implementation (Wwise/Fmod)
Audio Engineer | Production Manager at Kyklos Ensemble
May 1, 2013 - June 30, 2014
Deliver live recording and sound engineering for a classical ensemble, including A/V synchronization and technical supervision for performances and production sessions.
Composer | Sound Designer at The Game Audio Tutorial book
October 5, 2010 - April 14, 2011
Game Audio Implementation (Wwise/Fmod)
Arranger | Producer at Amiral Theatre
September 2, 2009 - February 18, 2010
September Tide by Daphne du Maurier - Music orchestration and production.
Music Artist | Performer at Athens 2004 Olympic Games
March 3, 2004 - August 25, 2004
Live performance in the opening ceremony of Athens 2004 Olympic Games
Composer | Producer at SKAI Radio Station
June 10, 2003 - August 29, 2003
Radio music spots production.
Music Artist | Performer at European Capital of Culture | 2000 Hanover World Exposition
June 8, 2000 - July 20, 2000
Representing Greek music culture in live concerts with a variety of renowned Greek artists.
Music Artist | Performer at European Capital of Culture | 1998 Lisbon World Exposition
July 2, 1998 - August 26, 1998
Representing Greek music culture in live concerts with a variety of renowned Greek artists.
Recording Artist at Various Greek Discography
September 10, 1997 - Present
Studio recording artist in Greek discography.

Education

Doctor of Philosophy (PhD) | Film Music at University of Huddersfield, UK
October 8, 2013 - June 10, 2022
Master of Science (MSc) | Sound & Music in Interactive Games at Leeds Beckett University, UK
October 18, 2020 - May 24, 2012
Received scholarship from Alexander S. Onassis Foundation.
Bachelor of Arts (BA Hons) | Music, Popular Music & Music Technology at Liverpool Hope University, UK
September 10, 2009 - June 10, 2009
Bachelor of Arts (BMus), Certificate in Creative Music Technology at University of Huddersfield, UK
September 8, 2003 - May 18, 2006
PhD in Film Music Studies at University of Huddersfield
January 1, 2022 - January 4, 2026
Master of Science (MSc) in Sound & Music in Interaction at Liverpool Hope University
January 1, 2006 - January 1, 2009
BA (Hons) in Music, Popular Music & Music Technology at Liverpool Hope University
January 1, 1998 - January 1, 2000
PhD - Film Music at University of Huddersfield
January 1, 2022 - January 1, 2022
MSc - Sound & Music in Interactive Games at Leeds Beckett University
January 1, 2012 - January 1, 2012
BA (Hons) - Music, Popular Music & Music Technology at Liverpool Hope University
January 1, 2009 - January 1, 2009
BMus (Hons) - Certificate in Creative Music Technology at University of Huddersfield
January 1, 2006 - January 1, 2006
Instrument Diploma - Bouzouki (Greek Ethnic Instrument) at Philippos Nakas Conservatory / Berklee College of Music Partnership
January 1, 2000 - January 1, 2000
Certificate in Advanced Theory & Harmony at Philippos Nakas Conservatory / Berklee College of Music Partnership
January 1, 1998 - January 1, 1998
Hellenic Conservatory Certificate in Intermediate/Advanced Piano Studies at Hellenic Conservatory
January 1, 1998 - January 1, 1998
ABRSM Level 6 at Hellenic Conservatory
January 1, 1998 - January 1, 1998

Qualifications

Certificate in Intermediate-Advanced Piano Studies
April 8, 1998
- Hellenic Conservatory of Greece, Athens (Greece) - ABRSM Level 6
Advanced Theory & Harmony Diploma
May 28, 1998
Hellenic Conservatory of Greece, Athens (Greece)
Instrument Diploma | Bouzouki, Greek Ethnic Instrument
May 27, 1999
Philippos Nakas Conservatory | Berklee College of Music, Athens (Greece)
Scholarship awarded by the Alexander S. Onassis Foundation
January 1, 2012 - October 19, 2026

Industry Experience

Gaming, Media & Entertainment, Education, Other, Professional Services
    Assassin's Creed - Cinesamples Musio
    Original score and sound design for an Assassin's Creed scene, created to showcase the capabilities of Cinesamples' Musio.…
    Sync Music Showcase - Cinematic Style 1
    A brief compilation of work for sync music libraries.…
    Sync Music Showcase - Positive&Jazzy
    A brief compilation of my sync library work.…
    Sync Music Showcase - Retro Cinema
    A brief compilation of my sync library work.…
    Sync Music Showcase - Pop&Neo-Classical
    A brief compilation of my sync library work.…
    'The Game Audio Tutorial' book (R.Stevens, R. Raybould, L)

    | Composition, recording, sound design.
    | Demonstrate several different case scenarios for ‘The Game Audio Tutorial’ book.
    | Game audio implementation (Wwise, Fmod).

    Children's Interactive Book
    | Music composition & production | Theatrical plays / Narration / Songs Book Title: 'Parathyro stin Ekpaideysi tou Paidiou'. Issue 95, January-February 2016. Publisher: Orion, Greece. music instrumental voiceover beat vocal jingle soundtrack master…
    'Game Audio Implementation' book (R.Stevens, R. Raybould, L)

    | Composition, recording, sound design.

    | Demonstrate different case scenarios for video games’ music/audio implementation.

    | Remote team work | continuous video conferencing & exchanging files.

    | Game audio implementation engines (Wwise, Fmod).

    | Released December 2015
    | Publisher(s): Focal Press.

    https://www.twine.net/signin