- 3D Designer
- 3D Visualizer
eckartkrumbach
- Santiago, Chile
- 20 projects
I'm a freelancer 3D Artist who specializes in Architectural Visualization and also asset creation for Videogames, I'm From Santiago, Chile.
About
I’m a freelancer 3D Artist who specializes in Architectural Visualization and also asset creation for Videogames, I’m From Santiago, Chile.
My name is Eckart, I am passionate about 3D art and design, I love to involve myself in projects that spark growth and inspiration. I’m highly experienced in Architectural 3D work and design, Live broadcast set design for Esports, and 3d modeling and texturing for videogames. I believe transparent comunication and assertiveness are key to making a successful project. I have aproximately 5 years of experience as a 3D artist, with most of that time dedicated to architectural work, 3D modelling, texturing, shading, lighting and a little bit of animation.
3D modeler and texture artist at Missouri Real-state Archviz Project 10/2021 - 03/2022
Vizta Start-Up, Loft Digital
Designed and created various 3D assets
Created architectural structures based on architectural plans
Created an external view of the architectural complex based on architectural plans
Helped to design the whole mood of the interior, creating custom furniture, decorations, objects and textures.
3D modeler and texture artist at Tabancura Archviz Project 11/2021 - 05/2022
Vizta Start-Up, Loft Digital
Designed and created various 3D assets
Created architectural structures based on architectural plans
Created an external view of the architectural complex based on architectural plans
Helped to design the whole mood of the interior, creating custom furniture, decorations, objects and textures.
- Joined November 2023
Languages
- Spanish; CastilianFluent
- EnglishIntermediate
Industry experience
- Media & Entertainment
- Real Estate & Construction
More experts in Santiago, Chile
Projects · 20
- 3D Designer
- 3D Visualizer
- 3D Designer
- 3D Visualizer
- 3D Designer
- 3D Visualizer
- 3D Designer
- 3D Visualizer
- 3D Designer
- 3D Visualizer
- 3D Designer
- 3D Visualizer
- 3D Designer
- 3D Visualizer
- 3D Designer
- 3D Visualizer
- 3D Designer
- 3D Visualizer
- 3D Designer
- 3D Visualizer
- 3D Designer
- 3D Visualizer
Work experience
Full 3D environment production based on concept art, including modeling, texturing, and lighting within Blender, with a focus on the visual and functional interpretation of the scene. Rendering and post-production of scenes, adjusting final images according to client requirements to achieve a coherent and high-quality visual presentation.
Full production of 3D characters and creatures: High-poly sculpting in ZBrush, creation of optimized low-poly models, texturing with Substance Painter, and integration into Unreal Engine 5, including shading and material optimization. Functional rigging for video games: Rigging of characters and weapons in Blender, adapted to Unreal Engine’s Mannequin workflow, ensuring real-time compatibility and performance
3D modeling of assets, architectural structures, and façades, interpreting architectural blueprints to accurately and precisely recreate spaces. 3D interior design, including aesthetics, style, furniture, and decorative elements, with a strong focus on visual coherence and realism.
Education
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